From b831b6bff98ceb4fbe992640a857d27501763b40 Mon Sep 17 00:00:00 2001 From: Paul Buetow Date: Thu, 23 Apr 2026 09:39:50 +0300 Subject: Add new style families and regenerate style/theme montage. This adds pulp, mecha, pixel-art, ink-wash, and clay style pools across config defaults, style selection, and CLI/runner wiring, and extends tests to cover the new modes. It also updates the stylegrid tooling/docs and regenerates the all-styles-and-themes reference image with labeled examples. Made-with: Cursor --- config.yaml.example | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'config.yaml.example') diff --git a/config.yaml.example b/config.yaml.example index 98e6455..79f1246 100644 --- a/config.yaml.example +++ b/config.yaml.example @@ -69,6 +69,21 @@ styles: watercolor: - pure transparent watercolor storybook comic style, visible cold-press paper grain, watery pigment blooms, uneven wash edges, granulation, soft bleeding colors, pale layered washes, loose pencil underdrawing, no digital airbrush, no oil-paint texture, no glossy comic coloring - hand-painted watercolor children's adventure style, translucent pastel washes, wet-on-wet skies, dry-brush texture, white paper highlights, delicate ink-and-pencil outlines, puddled pigment edges, airy negative space, gentle low-contrast rendering + pulp: + - retro pulp adventure cover style, painted poster energy, dramatic rim light, saturated inks, worn paper grain, bold composition, vintage print imperfections + - mid-century pulp sci-fi comic style, chromatic airbrushed highlights, atomic-age props, bold diagonals, distressed halftone texture, high adventure mood + mecha: + - high-detail mecha comic style, hard-surface armor plates, mechanical joints, cockpit glass reflections, technical line art, industrial lighting + - anime mecha action page style, towering robots, dynamic perspective, panel-like motion energy, sparks and smoke, crisp cel-shaded rendering + pixel_art: + - 16-bit pixel-art comic scene, limited palette, clean pixel clusters, deliberate dithering, retro game-era perspective, sharp pixel edges + - retro pixel-art storyboard style, chunky sprites, high-contrast palette ramps, tiled-environment texture, no anti-aliasing, classic console look + ink_wash: + - ink-wash brush painting style, sumi-e inspired strokes, expressive black ink gradients, controlled bleed on paper, minimal but dramatic composition + - monochrome ink-and-wash comic style, calligraphic brush lines, soft gray washes, negative-space storytelling, textured rice-paper feel + clay: + - stop-motion clay diorama style, hand-sculpted clay characters, thumbprint texture, miniature set lighting, tactile handcrafted look + - plasticine comic tableau style, sculpted figures, soft studio shadows, practical miniature props, playful clay surface detail narration: voices: -- cgit v1.2.3