# ComicForge configuration example. # # Copy this file to config.yaml and adjust the values you want to override. # Command-line flags always take precedence over config values. provider: # Supported today: gemini. # Future providers can be added here when ComicForge grows new backends. text: gemini image: gemini tts: gemini api: # Required for Gemini-backed providers. google_api_key: "" models: text: gemini-2.5-flash image: gemini-3.1-flash-image-preview image_text: gemini-2.5-flash tts: gemini-2.5-flash-preview-tts comic: story_pages: 5 gallery_pages: 5 # 4 panels → prompt asks for ≥3 horizontal rows (not a 2×2-only layout). panels_per_page: 4 # Gemini image aspect ratio. CLI: --aspect-ratio wins. With pdf.presentation print|book, defaults to 3:4 (A4-class) unless --aspect-ratio is set. aspect_ratio: "16:9" prompt_max_chars: 900 page_max_retries: 5 page_retry_base_seconds: 15 language: input: Vocabulary output: Story # Language used for story and narration prompts. Must match the script of visible text # (e.g. English story + Latin script for English vocab; Cyrillic for Bulgarian). # Env: COMICFORGE_LANGUAGE_STORY_LANGUAGE, COMICFORGE_LANGUAGE_SCRIPT story_language: Bulgarian script: Latin story: genres: - a warm slice-of-life story - a heartfelt family drama - an exciting science-fiction adventure realistic_weight: 0.4 styles: comic: - classic comic book with bold ink outlines - graphic novel with dramatic shadows realistic: - ultra-realistic DSLR photography, cinematic 35mm lens - cinematic realism with natural light cartoon: - extremely cartoonish 1930s rubber-hose funny-animal comic style, original mouse-and-duck-era mascot energy, pie-cut eyes, button noses or beaks, white gloves, oversized shoes, noodle arms, squash-and-stretch bodies, round heads, huge expressions, flat candy colors, absolutely no realism - vintage theatrical funny-animal cartoon comic style, redesign people as original anthropomorphic mascot characters with beaks or round snouts, pie-cut eyes, white gloves, oversized shoes, elastic limbs, slapstick poses, no realistic anatomy action_90s: - 1990s superhero comic splash-page style like a bold caped hero punching a masked villain in a city, huge muscles, spandex costumes, explosions, halftone print texture - classic 90s action superhero cover style, oversized yellow masthead energy, caped spandex hero, armored villain, city skyline, speech balloons, Ben-Day dots manga: - true monochrome Japanese shonen manga page, black ink only with grey screentone, no western color rendering, large expressive anime eyes, sharp spiky hair silhouettes, sweat drops, impact bursts, speed-line backgrounds, exaggerated emotion close-ups, dynamic diagonal manga panel language - authentic serialized manga action art, crisp black linework, dense screentone gradients, white paper highlights, hand-drawn Japanese comic energy, chibi reaction inset, dramatic sound-effect shapes, cinematic close-ups, no painterly western comic coloring horror: - vintage horror comic style, eerie shadows, gothic atmosphere, unsettling monsters - creepy supernatural horror comic style, fog, haunted architecture, heavy inks watercolor: - pure transparent watercolor storybook comic style, visible cold-press paper grain, watery pigment blooms, uneven wash edges, granulation, soft bleeding colors, pale layered washes, loose pencil underdrawing, no digital airbrush, no oil-paint texture, no glossy comic coloring - hand-painted watercolor children's adventure style, translucent pastel washes, wet-on-wet skies, dry-brush texture, white paper highlights, delicate ink-and-pencil outlines, puddled pigment edges, airy negative space, gentle low-contrast rendering pulp: - retro pulp adventure cover style, painted poster energy, dramatic rim light, saturated inks, worn paper grain, bold composition, vintage print imperfections - mid-century pulp sci-fi comic style, chromatic airbrushed highlights, atomic-age props, bold diagonals, distressed halftone texture, high adventure mood mecha: - high-detail mecha comic style, hard-surface armor plates, mechanical joints, cockpit glass reflections, technical line art, industrial lighting - anime mecha action page style, towering robots, dynamic perspective, panel-like motion energy, sparks and smoke, crisp cel-shaded rendering pixel_art: - 16-bit pixel-art comic scene, limited palette, clean pixel clusters, deliberate dithering, retro game-era perspective, sharp pixel edges - retro pixel-art storyboard style, chunky sprites, high-contrast palette ramps, tiled-environment texture, no anti-aliasing, classic console look ink_wash: - ink-wash brush painting style, sumi-e inspired strokes, expressive black ink gradients, controlled bleed on paper, minimal but dramatic composition - monochrome ink-and-wash comic style, calligraphic brush lines, soft gray washes, negative-space storytelling, textured rice-paper feel clay: - stop-motion clay diorama style, hand-sculpted clay characters, thumbprint texture, miniature set lighting, tactile handcrafted look - plasticine comic tableau style, sculpted figures, soft studio shadows, practical miniature props, playful clay surface detail narration: voices: - Charon - Fenrir chunk_words: 100 # Final PDF assembly (ImageMagick `convert` on PATH). CLI: --pdf-jpeg-quality, --pdf-presentation. # Env: COMICFORGE_PDF_DENSITY, COMICFORGE_PDF_JPEG_QUALITY, COMICFORGE_PDF_PRESENTATION pdf: density: 150 # 0 = default; 1–100 = JPEG inside PDF (smaller file). jpeg_quality: 0 # none | print | book — print/book output ISO A4 portrait PDF pages; book also ages, tilts, shadows, thick edge. presentation: none # Directory that ComicForge uses for prompt templates. prompts_dir: ./prompts