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authorPaul Buetow <paul@buetow.org>2025-06-21 20:10:38 +0300
committerPaul Buetow <paul@buetow.org>2025-06-21 20:10:38 +0300
commit695adc1f6bfb0a0eeef4dd6c035475ea2826871f (patch)
tree945fc0552d4f7f1ef1f468f6030e9925970fa72b /src/main/java/simulator/engine/SimulationEngine.java
parentd3b697218773eaa5a3dd368705184726dbc0fa38 (diff)
Complete GUI decoupling implementation for headless testing
- Implement MessageHandler pattern to decouple message sending from visualization - Add HeadlessLoader to load simulations without GUI components - Create HeadlessProtocolRunner for clean protocol test execution - Update VSInternalProcess to use MessageHandler for message routing - Add null checks in VSSimulator for headless mode compatibility - Update VSSimulatorVisualization paint() to check for headless mode - Remove obsolete test scripts and documentation - Update test-protocols.sh to remove GUI error suppression options - Consolidate testing documentation in docs/testing-guide.md All protocol tests now run cleanly in headless mode without GUI errors, enabling proper CI/CD integration and automated testing. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
Diffstat (limited to 'src/main/java/simulator/engine/SimulationEngine.java')
-rw-r--r--src/main/java/simulator/engine/SimulationEngine.java119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/main/java/simulator/engine/SimulationEngine.java b/src/main/java/simulator/engine/SimulationEngine.java
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+++ b/src/main/java/simulator/engine/SimulationEngine.java
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+package simulator.engine;
+
+import core.VSInternalProcess;
+import core.VSTaskManager;
+import core.VSMessage;
+import java.util.List;
+
+/**
+ * Core simulation engine interface that defines all simulation operations
+ * without any GUI dependencies.
+ */
+public interface SimulationEngine {
+
+ /**
+ * Send a message between processes.
+ * @param message The message to send
+ */
+ void sendMessage(VSMessage message);
+
+ /**
+ * Add a process to the simulation.
+ * @param process The process to add
+ */
+ void addProcess(VSInternalProcess process);
+
+ /**
+ * Remove a process from the simulation.
+ * @param process The process to remove
+ */
+ void removeProcess(VSInternalProcess process);
+
+ /**
+ * Get all processes in the simulation.
+ * @return List of processes
+ */
+ List<VSInternalProcess> getProcesses();
+
+ /**
+ * Get a specific process by index.
+ * @param index The process index
+ * @return The process or null if not found
+ */
+ VSInternalProcess getProcess(int index);
+
+ /**
+ * Get the number of processes.
+ * @return Process count
+ */
+ int getNumProcesses();
+
+ /**
+ * Get the task manager.
+ * @return The task manager
+ */
+ VSTaskManager getTaskManager();
+
+ /**
+ * Get the current simulation time.
+ * @return Current time in milliseconds
+ */
+ long getTime();
+
+ /**
+ * Set the simulation time.
+ * @param time Time in milliseconds
+ */
+ void setTime(long time);
+
+ /**
+ * Reset the simulation to initial state.
+ */
+ void reset();
+
+ /**
+ * Start or resume the simulation.
+ */
+ void play();
+
+ /**
+ * Pause the simulation.
+ */
+ void pause();
+
+ /**
+ * Check if simulation is paused.
+ * @return true if paused
+ */
+ boolean isPaused();
+
+ /**
+ * Check if simulation has been reset.
+ * @return true if reset
+ */
+ boolean isResetted();
+
+ /**
+ * Check if simulation has finished.
+ * @return true if finished
+ */
+ boolean hasFinished();
+
+ /**
+ * Set finished state.
+ * @param finished The finished state
+ */
+ void setFinished(boolean finished);
+
+ /**
+ * Add a visualization observer.
+ * @param visualizer The visualizer to add
+ */
+ void addVisualizer(SimulationVisualizer visualizer);
+
+ /**
+ * Remove a visualization observer.
+ * @param visualizer The visualizer to remove
+ */
+ void removeVisualizer(SimulationVisualizer visualizer);
+} \ No newline at end of file