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path: root/internal/clients/stats.go
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package clients

import (
	"context"
	"fmt"
	"runtime"
	"strings"
	"sync"
	"time"

	"github.com/mimecast/dtail/internal/io/logger"
)

// Used to collect and display various client stats.
type stats struct {
	// Total amount servers to connect to.
	connectionsTotal int
	// To keep track of what connected and disconnected
	connectionsEstCh chan struct{}
	// Amount of servers connections are established.
	connected int
	// To synchronize concurrent access.
	mutex sync.Mutex
}

func newTailStats(connectionsTotal int) *stats {
	return &stats{
		connectionsTotal: connectionsTotal,
		connectionsEstCh: make(chan struct{}, connectionsTotal),
		connected:        0,
	}
}

// Start starts printing client connection stats every time a signal is recieved or
// connection count has changed.
func (s *stats) Start(ctx context.Context, throttleCh, statsCh <-chan struct{}) {
	var connectedLast int

	for {
		var force bool

		select {
		case <-statsCh:
			force = true
		case <-time.After(time.Second * 2):
		case <-ctx.Done():
			return
		}

		connected := len(s.connectionsEstCh)
		throttle := len(throttleCh)

		newConnections := connected - connectedLast

		if connected == connectedLast && !force {
			continue
		}

		logger.Info(s.statsLine(connected, newConnections, throttle))

		connectedLast = connected
		s.mutex.Lock()
		s.connected = connected
		s.mutex.Unlock()
	}
}

func (s *stats) statsLine(connected, newConnections int, throttle int) string {
	percConnected := percentOf(float64(s.connectionsTotal), float64(connected))

	var stats []string
	stats = append(stats, fmt.Sprintf("connected=%d/%d(%d%%)", connected, s.connectionsTotal, int(percConnected)))
	stats = append(stats, fmt.Sprintf("new=%d", newConnections))
	stats = append(stats, fmt.Sprintf("throttle=%d", throttle))
	stats = append(stats, fmt.Sprintf("cpus/goroutines=%d/%d", runtime.NumCPU(), runtime.NumGoroutine()))

	return strings.Join(stats, "|")
}

func (s *stats) numConnected() int {
	s.mutex.Lock()
	defer s.mutex.Unlock()

	return s.connected
}

func percentOf(total float64, value float64) float64 {
	if total == 0 || total == value {
		return 100
	}
	return value / (total / 100.0)
}