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authorPaul Buetow <paul@buetow.org>2026-04-14 14:07:13 +0300
committerPaul Buetow <paul@buetow.org>2026-04-14 14:07:13 +0300
commit64e561c52c648d03d36a0508ac735cf79868297d (patch)
tree7821381caf80137363a18625bba37ab73d306875 /tests/test_csv.c
parent3ab17fc90cd1d6dee1e6e3f6a695ad14766f57dc (diff)
fix: use GOTHIC_28_BOLD for timer and green for goal-reached state
Two display bugs fixed: 1. Timer font: BITHAM_34_MEDIUM_NUMBERS overflows the 144-px display when all digits are wide zeros (e.g. "00:00:00"). Switch the timer layer to GOTHIC_28_BOLD once at creation — it fits both the 8-char "HH:MM:SS" countdown and the 9-char "-HH:MM:SS" overtime without truncation, so the per-refresh font swap is no longer needed. 2. Goal colour: theme_goal_background_color returned GColorOxfordBlue (dark navy) making the GOAL HIT overlay and GOAL REACHED timer state hard to distinguish from a plain dark screen. Changed to GColorIslamicGreen so both the overlay window and the post-goal timer background are vivid green, clearly signalling goal completion. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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