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| author | Paul Buetow <paul@buetow.org> | 2026-07-20 17:36:53 +0300 |
|---|---|---|
| committer | Paul Buetow <paul@buetow.org> | 2026-07-20 17:36:53 +0300 |
| commit | d97ed0600618cd12159f10e0bcba300cbcaee2ab (patch) | |
| tree | 365fb3665ce45df2613a5f705e283ba2075054b4 /src/texturecache.c | |
| parent | 7f9dc97115bb59b62b92f58c8fb01697f15e5a10 (diff) | |
window: open directories in the grid view (3u0) and stop late load forcing large
ggaze_window_open always set the stack to "large" and loaded the first
image even for a directory argument, contradicting the documented
folder-to-grid behavior. A directory arg now shows the populated
thumbnail grid; a file arg still opens large on that image.
_show_texture additionally forced the stack to "large" whenever an image
finished loading, which yanked a just-opened folder back out of the grid
the moment its first image decoded. Drop the forced stack switch — the
caller already sets the right view (file-open/toggle/grid-activate set
large; directory-open sets grid), so _show_texture only needs to update
the viewer's texture.
Diffstat (limited to 'src/texturecache.c')
0 files changed, 0 insertions, 0 deletions
