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authorPaul Buetow <paul@buetow.org>2026-07-20 17:36:53 +0300
committerPaul Buetow <paul@buetow.org>2026-07-20 17:36:53 +0300
commitd97ed0600618cd12159f10e0bcba300cbcaee2ab (patch)
tree365fb3665ce45df2613a5f705e283ba2075054b4 /src/texturecache.c
parent7f9dc97115bb59b62b92f58c8fb01697f15e5a10 (diff)
window: open directories in the grid view (3u0) and stop late load forcing large
ggaze_window_open always set the stack to "large" and loaded the first image even for a directory argument, contradicting the documented folder-to-grid behavior. A directory arg now shows the populated thumbnail grid; a file arg still opens large on that image. _show_texture additionally forced the stack to "large" whenever an image finished loading, which yanked a just-opened folder back out of the grid the moment its first image decoded. Drop the forced stack switch — the caller already sets the right view (file-open/toggle/grid-activate set large; directory-open sets grid), so _show_texture only needs to update the viewer's texture.
Diffstat (limited to 'src/texturecache.c')
0 files changed, 0 insertions, 0 deletions