package lsp import ( "context" ) // completionService owns the entire code-completion subsystem that used to be // scattered across Server. It bundles the completion cache/throttle state // (completionState) with the request-handling logic, and reaches back into the // Server (via srv) for shared infrastructure such as configuration, LLM // clients, document access and stats counters. // // Splitting this out of Server keeps the completion logic cohesive and lets the // completionState mutex stay private to this subsystem, independent of // Server.mu (the two locks are never held simultaneously). type completionService struct { srv *Server completionState } // newCompletionService constructs the completion subsystem bound to srv. func newCompletionService(srv *Server) *completionService { return &completionService{ srv: srv, completionState: newCompletionState(), } } // waitForThrottle gates completion (and chat) LLM calls using the configured // throttle interval. It lives here because the throttle clock is part of the // completion state. func (cs *completionService) waitForThrottle(ctx context.Context) bool { return cs.completionState.waitForThrottle(ctx, cs.srv.completionThrottle()) } // completionSvc returns the completion subsystem, lazily constructing it for // the bare Server literals used in some tests. Production code always has it // wired up by NewServer. func (s *Server) completionSvc() *completionService { if s.completion == nil { s.completion = newCompletionService(s) } return s.completion } // --- Server delegation shims --------------------------------------------- // These keep existing Server call sites (and tests) working while the real // state and behavior live on completionService. func (s *Server) storePendingCompletion(key string, items []CompletionItem) { s.completionSvc().storePendingCompletion(key, items) } func (s *Server) setCompletionsDisabled(disabled bool) bool { return s.completionSvc().setCompletionsDisabled(disabled) } func (s *Server) completionDisabled() bool { return s.completionSvc().completionDisabled() } func (s *Server) takePendingCompletion(key string) []CompletionItem { return s.completionSvc().takePendingCompletion(key) } func (s *Server) completionCacheGet(key string) (string, bool) { return s.completionSvc().cacheGet(key) } func (s *Server) completionCachePut(key, value string) { s.completionSvc().cachePut(key, value) } func (s *Server) waitForThrottle(ctx context.Context) bool { return s.completionSvc().waitForThrottle(ctx) }