diff options
| author | Paul Buetow <paul@buetow.org> | 2026-04-24 20:36:26 +0300 |
|---|---|---|
| committer | Paul Buetow <paul@buetow.org> | 2026-04-24 20:36:26 +0300 |
| commit | 92a36a8c5f23756b8c6d721e89450752409ddd75 (patch) | |
| tree | 52adee49828831feb0ca557e7df736726faedac3 /cmd/filewriter | |
| parent | fadbf135d0b251387fd785083df79e27d1025cac (diff) | |
task a8: move all binaries under ./cmd/<name>/main.go
Relocates the two non-canonical main packages so every binary in the repo
lives at ./cmd/<BINARY>/main.go:
- tools/filewriter/ -> cmd/filewriter/
- integrationtests/cmd/ioworkload/ (20 files) -> cmd/ioworkload/
Consumers updated:
- Magefile.go: workloadSourcePath now ./cmd/ioworkload
- integrationtests/README.md: structure note points at ../cmd/ioworkload
Files moved with git mv so git log --follow history is preserved.
cmd/ior/main.go was already canonical and is untouched.
Verified: mage build produces the ior binary; go build ./cmd/...
builds filewriter and ioworkload; go test ./cmd/ioworkload passes;
go vet ./cmd/filewriter ./cmd/ioworkload is clean.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'cmd/filewriter')
| -rw-r--r-- | cmd/filewriter/main.go | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/cmd/filewriter/main.go b/cmd/filewriter/main.go new file mode 100644 index 0000000..25f5cb7 --- /dev/null +++ b/cmd/filewriter/main.go @@ -0,0 +1,35 @@ +package main + +import ( + "os" + "time" +) + +func main() { + // Open the file in append mode, create it if it doesn't exist + file, err := os.OpenFile("output.txt", os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644) + if err != nil { + panic(err) + } + defer file.Close() + + // Define the byte to be written + data := []byte("A") // Replace 'A' with any byte you wish to write + + // Loop to write the byte every 3 seconds + for { + _, err := file.Write(data) + if err != nil { + panic(err) + } + + // Flush writes to stable storage + err = file.Sync() + if err != nil { + panic(err) + } + + // Wait for 3 seconds + time.Sleep(3 * time.Second) + } +} |
