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authorPaul Buetow <paul@buetow.org>2026-05-13 19:30:27 +0300
committerPaul Buetow <paul@buetow.org>2026-05-13 19:30:27 +0300
commitd585f83e1c3757e1a1edf2802abfa6171b5234f3 (patch)
tree5d74afb3e554a43fffe5fc10a34be44d904542cb /internal/tui/flamegraph
parentde3405c275898c8cd528a636dbd40e1b685cfaa5 (diff)
refactor: make receiver types consistent per type (pointer receivers)
fileRankHeap Len/Less/Swap converted to pointer receivers to match Push/Pop; bubbleChart HasNodes and AnimationState Settled converted to pointer receivers to match all other methods on their types. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'internal/tui/flamegraph')
-rw-r--r--internal/tui/flamegraph/animation.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/tui/flamegraph/animation.go b/internal/tui/flamegraph/animation.go
index 103d43b..2bebba3 100644
--- a/internal/tui/flamegraph/animation.go
+++ b/internal/tui/flamegraph/animation.go
@@ -126,7 +126,7 @@ func (a *AnimationState) CurrentFrames() []tuiFrame {
}
// Settled reports whether all active springs are at rest.
-func (a AnimationState) Settled() bool {
+func (a *AnimationState) Settled() bool {
return a.settled
}