package flags import ( "flag" "unsafe" bpf "github.com/aquasecurity/libbpfgo" ) type Flags struct { UidFilter int } func New() (flags Flags) { flag.IntVar(&flags.UidFilter, "uid", 0, "Filter for processes with UID") flag.Parse() return flags } func (flags Flags) SetBPF(bpfModule *bpf.Module) error { flagsMap, err := bpfModule.GetMap("flags_map") if err != nil { return err } flagsValues := struct { UidFilter int32 }{ UidFilter: int32(flags.UidFilter), } key := uint32(1) return flagsMap.Update(unsafe.Pointer(&key), unsafe.Pointer(&flagsValues)) }