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| author | Paul Buetow <paul@buetow.org> | 2026-05-19 00:04:07 +0300 |
|---|---|---|
| committer | Paul Buetow <paul@buetow.org> | 2026-05-19 00:04:07 +0300 |
| commit | 04f18d339d6ed189082a7d7a3ed9ebd5401f82a4 (patch) | |
| tree | 19f8f7e16df29340d30e7f003d34a46d7147a497 /player-server/internal | |
| parent | cbee65a3a694a3a0103d7593f8f493308f32869c (diff) | |
Fix LLM e2e runner: precheck server, correct S10 table name
precheckServer() polls /healthz once before iterating scenarios. When
the server is down, the runner now exits 2 with a clear startup hint
instead of spawning Playwright per scenario (each timing out and
filing a duplicate "did not become healthy" task via ask add).
Also corrects S10-progress-batch.md: the YAML db assertion referenced
`progress` but the actual table (per internal/repository/playback_progress.go)
is `playback_progress`, with `media_id` as the joinable column.
Verified: precheck cleanly exits 2 when the server is down (15 s timeout);
full LLM e2e suite passes 13/13 with the server up.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Diffstat (limited to 'player-server/internal')
0 files changed, 0 insertions, 0 deletions
