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authorPaul Buetow <paul@buetow.org>2026-04-26 16:50:24 +0300
committerPaul Buetow <paul@buetow.org>2026-04-26 16:50:24 +0300
commitf075b701736d8e7527b00a0b9bdd47e3466c698b (patch)
tree1a46917e8f58d9c6820c439fa84c5f1dc10c8c0f /internal/generator/templates
parent13b5543b13a780942c052dad5baa057a6fce0339 (diff)
audio: make ambient music hard, fast, and aggressive
Complete rewrite of all 19 theme ambient presets to eliminate the slow waltz/lo-fi feel. Every preset now targets a driving rock/ industrial/hardstyle vibe with: - **Much faster BPM**: normal 120–180, wild 180–260 (was 60–70 / 120–140) - **Power chords** replace major/minor triads — aggressive distortion-ready - **Straight eighth-note drive** replaces swung waltz melodies — punchy, rhythmic, no floaty legato - **More active drum patterns**: double-kick, snare backbeats, sixteenth-note hats, clap stabs on the 16th - **Shorter attack / release** on normal (0.3→0.02, 0.5→0.15) so everything hits harder - **Higher filter cutoffs** for a brighter, more aggressive timbre - **Three drone voices** (was 4) with lower fundamental octave, fewer frequencies, more focused. Sub-bass added via buildRockSong octave divider. - **buildRockSong** replaces buildSong: adds sub-bass (/2 voice) and bass hits per measure, making each bar feel like a down-beat impact - **buildDriveMelody** replaces buildSwingMelody: straight eighth notes, no swing - **buildStabMelody** for wild mode: short 16th-note bursts with gaps Also bumped test BPM cap from 250→400 to accommodate the new range.
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