| Age | Commit message (Collapse) | Author |
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Revert whole-card yellow background for started tasks; instead render
only the ID badge (#N) with yellow bg + black text as a low-noise
"in progress" cue
- Hide the priority field from the status line when no priority is set,
removing the distracting "-" that appeared next to every unset task
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Replace the separate header (ID/priority/status/urgency/age) and meta
(project/tags/due/recur/start) lines with a single status line:
#ID | priority | status | urgency | due: X | proj: X | tags: X
- Age, recur, and start are dropped for compactness; started tasks are
already highlighted in yellow, detail view has full field set
- ultraModeStatus and ultraStatusText replace ultraHeaderText/ultraMetaText
- renderUltraStatusWithRegex replaces renderUltraHeaderWithRegex and
renderUltraMetaWithRegex; priority badge text padded to 3 chars in the
plain line so whole-line and styled search paths produce identical text
- Update tests to reflect 2-line cards (status + description) and new
field labels (proj: instead of project:)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Add UltraStartedBG (amber 220) to Theme and apply it as the card
background when a task has a non-empty Start field. Selection highlight
still takes priority when the cursor is on the same card.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Use ultraJoinSections instead of ultraJoinSectionsWithBlank so no blank
separator row is inserted between card sections regardless of selection
state. The outer ultraCardStyle already paints the full card background,
so the per-section bg-coloured blank rows were redundant.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Status bar now shows "Task Samurai VERSION (ultra)" instead of
"ULTRA MODE" to match the normal-mode header format
- Remove the ultraStartup guard on the u key so pressing u in ultra
mode always switches to the traditional table view, even when the
app was launched with --ultra; ultraStartup is cleared on first
switch so q/esc behaves normally afterwards
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Remove empty lines between card sections by skipping blank separators
when no explicit blankLine is provided to ultraJoinSectionsWithBlank
- Remove 2-space leading indent from description and annotation lines
- Make ultra search case-insensitive by default (prepends (?i)); users
can override with explicit inline flags like (?-i)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Replace strings.Fields with shlex.Split in the filter input handler so
that quoted attribute filters like description:"my task" are passed as a
single argument rather than being split on whitespace. This makes proj:xxx,
+tag, and any other valid taskwarrior filter expression work correctly when
entered via the interactive f key in both traditional and ultra mode.
Also propagate taskwarrior errors from reload() back to the user via the
status bar instead of silently discarding them, so invalid filters produce
visible feedback. On error the filter is rolled back to nil to avoid
leaving the UI in a broken empty-list state.
Extracts the filter-string parsing into a testable parseFilterInput helper
in helpers.go and adds comprehensive tests in helpers_test.go.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Amp-Thread-ID: https://ampcode.com/threads/T-019d669c-a1a9-702a-ab0e-7ea799649e17
Co-authored-by: Amp <amp@ampcode.com>
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Replace the Enter-to-apply search with live filtering: every keystroke
recompiles the regex and rebuilds ultraFiltered immediately, so results
update as the user types.
Behaviour summary:
- Typing: regex compiled and filter applied on each character.
- Invalid regex mid-type: previous filter kept unchanged (no flicker).
- Enter: confirm and close the input (empty Enter clears the filter).
- Esc: cancel, clear the filter, close the input.
- Regexes are always supported (was already the case via
compileAndCacheRegex, now usable interactively as you type).
Extracted ultraApplySearch() to centralise the compile+filter logic.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Priority field: the no-priority dash (-) was rendered with terminal-
default (black) background because the priority badge path unconditionally
passed bg="" to suppress the badge colour. Now only H/M/L pass bg="" to
preserve their coloured pill; the dash case inherits the card bg.
q/esc with active search: first press clears the ultra search filter
(regex + filtered index + cursor reset) and stays in ultra mode, same
as esc behaves in normal table mode. A second press with no active
search exits ultra / quits the app as before. Tests updated accordingly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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The space between "project:" and its value in ultraKeyValue was a plain
unstyled " " string. After the label span's ANSI reset the terminal
reverted to black background for that single space before the value
span's bg kicked in.
Fix: apply bg to the separator space the same way ultraFieldSep does for
the " | " between fields.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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The blank lines inserted between card sections (header/meta/desc/
annotations) by ultraJoinSections had no background style, so they
rendered in the terminal-default black even when the card was selected.
Add ultraJoinSectionsWithBlank(blankLine, sections...) that accepts an
explicit blank-line separator. renderUltraCard now passes a
Width(width)+Background(SelectedBG) styled empty string as the separator
when the card is selected, ensuring every line — including the blank
inter-section gaps — carries the grey background.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Each lipgloss Render() call emits an ANSI reset that wipes the card's
SelectedBG colour, leaving fields, separators and spaces on black.
Fix: thread a bg string through renderUltraHeaderWithRegex,
renderUltraMetaWithRegex, renderUltraDescriptionWithRegex,
renderUltraAnnotationsWithRegex, ultraKeyValue, ultraStyledText,
renderUltraSearchLine, and the new ultraFieldSep helper. When the card
is selected, bg = theme.SelectedBG is applied to every inner style, so
no span can reset back to the terminal default. The priority badge keeps
its own background colour regardless of selection state.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Theme: SelectedBG changed from purple (57) to dark grey (238) so
selected cards are clearly distinct from the status bar; priority
badge colors switched to subtler dark variants (red/blue/green)
- Ultra header: ID bold white, urgency amber, age dim, status grey;
no background on unselected cards (pure black terminal background)
- Priority badge: 3-char wide centred pill with white text
- Annotations: italic and dimmer (244) vs description (253)
- Card separator: full-width ─── line in dim grey (237) instead of
a blank line, making task boundaries easier to scan
- u key in ultra mode toggles back to table view (syncs cursor);
from --ultra startup mode u is a no-op since there is no table to
return to
- q/esc from --ultra startup mode exits directly instead of dropping
to the table view (ultraStartup flag tracks launch origin)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Add ultraNoTasksMessage() showing centered "No tasks" when task list is
empty. Add tests for single-task cursor stability, empty-list render,
and cursor clamping after filter yields zero results.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Add --ultra boolean flag mirroring the --disco pattern. Add SetUltra()
method to Model so the flag sets showUltra=true before the TUI starts,
opening directly in ultra mode.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Add buildUltraHelpContent() with hotkey sections for ultra mode. Wire
H key in handleUltraMode() to show mode-aware help. Route help viewport
to ultra-specific content when showUltra is active.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Amp-Thread-ID: https://ampcode.com/threads/T-019d197f-3cb2-775c-ba8b-ff16be288021
Co-authored-by: Amp <amp@ampcode.com>
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Patch release: code quality improvements based on 100 Go Mistakes analysis.
(Retried as 0.11.3 because 0.11.2 was already used in remote)
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Patch release: code quality improvements based on 100 Go Mistakes analysis.
- Fixed race condition in global RNG
- Optimized render performance by lazy-calling .View()
- Improved map pre-allocation
- Handled or explicitly silenced unchecked errors
- Removed unused functions and fields
- Updated deprecated library methods
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Patch release: code-quality refactors (Model sub-structs, date format
constant, debug config struct, large function decomposition) and one
bug fix (View() double-render of expandedCellView).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Go/MEDIUM task (UUID d8b51046): several functions exceeded 50 lines.
Extract logical sections into focused helpers:
renderTaskDetail() (238→20 lines): delegates to detailStyles(),
renderDetailFieldRows() + per-field helpers (Priority, Tags, Due,
Project, Recur), renderDetailDescription(), renderDetailAnnotations(),
renderDetailFooter().
handleDetailFieldEdit() (128→32 lines): uses switch + shared activation
helpers (activatePriorityEdit, activateDueEdit, activateTagsEdit,
activateProjectEdit, activateRecurEdit, handleDetailDynamicFields).
handleEnterOrEdit() (120→42 lines): reuses the same shared helpers from
handlers.go; adds a taskStr closure to remove repetitive nil-guards.
View() (82→25 lines): extracts appendInlineInputOverlay() that iterates
the active editing overlays and appends the focused widget to the layout.
Also fix hardcoded Description blink index (was always 9); introduce
detailDescriptionFieldIndex() which returns 9 or 10 depending on whether
the task has a Recurrence field, matching the dynamic render position.
Clarify that Annotations are read-only in the detail view.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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DIP/MEDIUM task (UUID 2f64277a): the two bare package-level vars
(debugWriter, debugFile) were mutable shared state that prevented
concurrent test isolation.
Introduce private debugConfig struct and a single package-level
instance (dbg). SetDebugLog and run() are updated to use dbg.writer /
dbg.file. The public API is unchanged so main.go needs no modification.
Add TestSetDebugLog covering: invalid-path error (negative), enable,
log write reaching the file, reconfiguration, and disable.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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DRY/MEDIUM task (UUID 2c74960f): the format string "20060102T150405Z" was
hardcoded in 5+ places across the task and ui packages.
- Export task.DateFormat constant from internal/task/task.go
- Replace hardcoded string in task.go and stats.go with DateFormat
- Update internal/ui/helpers.go to alias the constant (taskDateFormat =
task.DateFormat) rather than repeating the string literal
- Replace all 6 raw string literals in table.go with task.DateFormat
- Remove duplicate dueText() from table.go; its only call site now uses
formatDueText() from helpers.go, which also normalises to midnight UTC
for more accurate day-difference calculations
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Bugfix task (UUID d04dccbd): expandedCellView() was called once
unconditionally in the base JoinVertical and again inside the
cellExpanded guard, producing a duplicate expanded-cell line
whenever the user toggled cell expansion.
Fix: remove the unconditional call; expand only when cellExpanded is true.
Also corrected updateTableHeight() which still reserved an extra row
for the now-removed base expanded line (windowHeight-3 → windowHeight-2).
Added regression test TestExpandedCellViewNoDoubleRender that verifies
the expanded content is absent when cellExpanded is false and appears
exactly once when true.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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SRP/HIGH task (UUID d2de999b): the Model struct had 50+ fields spanning
blink animation, search, detail-view, and inline editing concerns. Group
related state into four anonymous embedded sub-structs:
blinkState – row blink animation (5 fields)
searchState – task-table and help-screen search (10 fields)
detailViewState – task detail overlay (11 fields)
editState – inline field editing (20 fields)
Uses Go anonymous embedding so all existing field-access syntax
(m.blinkID, m.searching, …) is preserved — no other files changed.
Each sub-struct has a comment explaining its purpose and design rationale,
including why detailDescEditing lives in detailViewState rather than editState.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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- Add 'B' hotkey to toggle blinking on/off when tasks are marked done
- When disabled, tasks complete immediately without visual distraction
- When enabled, provides visual feedback with blinking animation
- Show status message indicating toggle state
- Bump version to 0.11.0
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- Add SIGUSR1 handler for goroutine stack dumps when app hangs
- Add SIGUSR2 handler for full profiling (heap, cpu, block)
- Add --debug-dir flag for configurable debug output location
- Convert build system from go-task to mage
- Update documentation with debugging workflow
- Bump version to 0.10.0
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- Add hotkey '1' to jump to a random pending task
- Add hotkey '2' to jump to a random pending task without due date
- Both hotkeys include visual feedback with blink animation
- Document '0' key as synonym for 'g' and 'Home' in help screen
- Update help screen navigation section with all new hotkeys
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
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The getDetailFieldCount() function was returning an incorrect base count of 9,
forgetting to include the Project field. This made the description field
unselectable in the detail view. Fixed by updating the base count to 10.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
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- Add word wrapping for long descriptions and annotations in detail view
- Fix task ID showing as 0 after undo operation by improving task lookup
- Ensure restored tasks are properly fetched from Taskwarrior with correct IDs
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
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