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authorPaul Buetow <paul@buetow.org>2026-01-21 21:59:13 +0200
committerPaul Buetow <paul@buetow.org>2026-01-21 21:59:13 +0200
commit0aaa91d30c9d4a2b2b62ba156659a82be589e21f (patch)
tree7a912d58ec2b557bd74c680efc55ee71f5cba9d2
parent7b6909ef097a38e06b88185304eb00eecd30a163 (diff)
debug: add debug output to audio regeneration functions
Add console debug output to understand which side (front/back) is being regenerated for audio A and P key presses.
-rw-r--r--internal/gui/app.go2
1 files changed, 2 insertions, 0 deletions
diff --git a/internal/gui/app.go b/internal/gui/app.go
index 7d48f75..9936c91 100644
--- a/internal/gui/app.go
+++ b/internal/gui/app.go
@@ -1052,6 +1052,7 @@ func (a *Application) onRegenerateAudio() {
// Store the word we're generating for
wordForGeneration := a.currentWord
+ fmt.Printf("DEBUG onRegenerateAudio: word='%s', isBgBg=%v\n", wordForGeneration, isBgBg)
a.startOperation(wordForGeneration)
defer a.endOperation(wordForGeneration)
@@ -1145,6 +1146,7 @@ func (a *Application) onRegenerateBackAudio() {
if translation == "" {
translation = strings.TrimSpace(a.translationEntry.Text)
}
+ fmt.Printf("DEBUG onRegenerateBackAudio: front='%s', back='%s'\n", a.currentWord, translation)
wordForGeneration := a.currentWord
a.startOperation(wordForGeneration)