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authorPaul Buetow <paul@buetow.org>2025-07-18 14:00:13 +0300
committerPaul Buetow <paul@buetow.org>2025-07-18 14:00:13 +0300
commita6e9947b904406ec5b49e88c77689d5c6ef6d04b (patch)
treefc89df6a57d6ee3e8ef3487d9d07d01797b4c696 /internal/gui/app.go
parente2f45921c45c9322c2ddb679d0511ba20772dcae (diff)
feat: major refactor - APKG export support and subdirectory organization
Major Features: - Added native .apkg (Anki package) export format with embedded media - Reorganized file structure to use subdirectories per word - Enhanced GUI export dialog with format selection (APKG/CSV) APKG Export Implementation: - Created apkg_generator.go with full SQLite-based Anki package generation - Includes custom card templates with professional CSS styling - Front side: Image + English word - Back side: Image + Bulgarian word + Audio + Notes - All media files automatically embedded in package - Custom deck names supported via --deck-name flag Directory Structure Changes: - Each word now gets its own subdirectory (e.g., anki_cards/ябълка/) - All related files (audio, images, translations, prompts) stored together - Cleaner organization and easier management - Prevents file naming conflicts GUI Updates: - Export dialog no longer shows file browser, exports directly to anki_cards - Format selection between APKG (recommended) and CSV (legacy) - Fixed navigation to properly load image prompts from subdirectories - Delete function now moves entire word directory to trash CLI Updates: - --anki flag now generates APKG by default - --anki-csv flag for legacy CSV format - All file generation uses subdirectory structure Bug Fixes: - Fixed handling of multi-word entries (e.g., "картоф картофи") - Fixed GenerateFromDirectory to properly handle words with underscores - Fixed phonetic files being treated as separate cards - Fixed image prompt preservation during navigation Breaking Changes: - File structure changed from flat to subdirectory-based - Existing files need to be reorganized into subdirectories 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
Diffstat (limited to 'internal/gui/app.go')
-rw-r--r--internal/gui/app.go144
1 files changed, 95 insertions, 49 deletions
diff --git a/internal/gui/app.go b/internal/gui/app.go
index 2caffe4..84cf611 100644
--- a/internal/gui/app.go
+++ b/internal/gui/app.go
@@ -14,7 +14,6 @@ import (
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/layout"
- "fyne.io/fyne/v2/storage"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"github.com/sashabaranov/go-openai"
@@ -807,61 +806,95 @@ func (a *Application) onRegenerateAll() {
}()
}
-// onExportToAnki exports saved cards to Anki CSV
+// onExportToAnki exports saved cards to Anki with format selection
func (a *Application) onExportToAnki() {
if len(a.savedCards) == 0 {
dialog.ShowInformation("No Cards", "No cards to export. Generate some cards first!", a.window)
return
}
- // Create save dialog
- saveDialog := dialog.NewFileSave(func(writer fyne.URIWriteCloser, err error) {
- if err != nil {
- dialog.ShowError(err, a.window)
- return
- }
- if writer == nil {
+ // Create format selection dialog
+ formatOptions := []string{"APKG (Recommended)", "CSV (Legacy)"}
+ formatSelect := widget.NewSelect(formatOptions, nil)
+ formatSelect.SetSelected(formatOptions[0])
+
+ deckNameEntry := widget.NewEntry()
+ deckNameEntry.SetPlaceHolder("Bulgarian Vocabulary")
+
+ content := container.NewVBox(
+ widget.NewLabel("Export Format:"),
+ formatSelect,
+ widget.NewSeparator(),
+ widget.NewLabel("Deck Name:"),
+ deckNameEntry,
+ widget.NewLabel(""),
+ widget.NewRichTextFromMarkdown("**APKG**: Complete package with media files included\n**CSV**: Text only, requires manual media copy"),
+ )
+
+ customDialog := dialog.NewCustomConfirm("Export to Anki", "Export", "Cancel", content, func(export bool) {
+ if !export {
return
}
- defer writer.Close()
- // Generate Anki CSV
- outputPath := writer.URI().Path()
- gen := anki.NewGenerator(&anki.GeneratorOptions{
- OutputPath: outputPath,
- MediaFolder: a.config.OutputDir,
- IncludeHeaders: true,
- AudioFormat: a.config.AudioFormat,
- })
-
- // Add all saved cards
- for _, card := range a.savedCards {
- gen.AddCard(card)
+ isAPKG := formatSelect.Selected == formatOptions[0]
+ deckName := deckNameEntry.Text
+ if deckName == "" {
+ deckName = "Bulgarian Vocabulary"
}
- // Generate CSV
- if err := gen.GenerateCSV(); err != nil {
- dialog.ShowError(fmt.Errorf("Failed to generate CSV: %w", err), a.window)
- return
- }
+ // Generate export directly to anki_cards folder
+ var outputPath string
+ var filename string
- dialog.ShowInformation("Export Complete",
- fmt.Sprintf("Exported %d cards to:\n%s\n\nNote: The CSV file should be in the same directory as your media files (%s) for Anki import to work correctly.",
- len(a.savedCards), outputPath, a.config.OutputDir),
- a.window)
- }, a.window)
-
- saveDialog.SetFileName("anki_import.csv")
- saveDialog.SetFilter(storage.NewExtensionFileFilter([]string{".csv"}))
-
- // Try to set the default location to the anki_cards directory
- if uri, err := storage.ParseURI("file://" + a.config.OutputDir); err == nil {
- if listableURI, ok := uri.(fyne.ListableURI); ok {
- saveDialog.SetLocation(listableURI)
+ if isAPKG {
+ filename = fmt.Sprintf("%s.apkg", sanitizeFilename(deckName))
+ outputPath = filepath.Join(a.config.OutputDir, filename)
+
+ // Generate APKG
+ gen := anki.NewGenerator(nil)
+ for _, card := range a.savedCards {
+ gen.AddCard(card)
+ }
+
+ if err := gen.GenerateAPKG(outputPath, deckName); err != nil {
+ dialog.ShowError(fmt.Errorf("Failed to generate APKG: %w", err), a.window)
+ return
+ }
+
+ dialog.ShowInformation("Export Complete",
+ fmt.Sprintf("Exported %d cards to:\n%s\n\nThe APKG file includes all media and can be imported directly into Anki.",
+ len(a.savedCards), outputPath),
+ a.window)
+ } else {
+ filename = "anki_import.csv"
+ outputPath = filepath.Join(a.config.OutputDir, filename)
+
+ // Generate CSV
+ gen := anki.NewGenerator(&anki.GeneratorOptions{
+ OutputPath: outputPath,
+ MediaFolder: a.config.OutputDir,
+ IncludeHeaders: true,
+ AudioFormat: a.config.AudioFormat,
+ })
+
+ for _, card := range a.savedCards {
+ gen.AddCard(card)
+ }
+
+ if err := gen.GenerateCSV(); err != nil {
+ dialog.ShowError(fmt.Errorf("Failed to generate CSV: %w", err), a.window)
+ return
+ }
+
+ dialog.ShowInformation("Export Complete",
+ fmt.Sprintf("Exported %d cards to:\n%s\n\nNote: The CSV file should be in the same directory as your media files (%s) for Anki import to work correctly.",
+ len(a.savedCards), outputPath, a.config.OutputDir),
+ a.window)
}
- }
+ }, a.window)
- saveDialog.Show()
+ customDialog.Resize(fyne.NewSize(400, 300))
+ customDialog.Show()
}
// onPreferences shows the preferences dialog
@@ -1011,7 +1044,9 @@ func (a *Application) processWordJob(job *WordJob) {
// Save translation to disk immediately for this specific word
if translation != "" {
filename := sanitizeFilename(job.Word)
- translationFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_translation.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ translationFile := filepath.Join(wordDir, fmt.Sprintf("%s_translation.txt", filename))
content := fmt.Sprintf("%s = %s\n", job.Word, translation)
os.WriteFile(translationFile, []byte(content), 0644)
}
@@ -1045,7 +1080,9 @@ func (a *Application) processWordJob(job *WordJob) {
// Save phonetic info to disk immediately for this specific word
if phoneticInfo != "" && phoneticInfo != "Failed to fetch phonetic information" {
filename := sanitizeFilename(job.Word)
- phoneticFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_phonetic.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ phoneticFile := filepath.Join(wordDir, fmt.Sprintf("%s_phonetic.txt", filename))
os.WriteFile(phoneticFile, []byte(phoneticInfo), 0644)
}
@@ -1384,7 +1421,9 @@ func (a *Application) handleShortcutKey(key fyne.KeyName) {
func (a *Application) saveTranslation() {
if a.currentWord != "" && a.currentTranslation != "" {
filename := sanitizeFilename(a.currentWord)
- translationFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_translation.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ translationFile := filepath.Join(wordDir, fmt.Sprintf("%s_translation.txt", filename))
content := fmt.Sprintf("%s = %s\n", a.currentWord, a.currentTranslation)
os.WriteFile(translationFile, []byte(content), 0644)
}
@@ -1394,7 +1433,9 @@ func (a *Application) saveTranslation() {
func (a *Application) saveImagePrompt() {
if a.currentWord != "" && a.imagePromptEntry.Text != "" {
filename := sanitizeFilename(a.currentWord)
- promptFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_prompt.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ promptFile := filepath.Join(wordDir, fmt.Sprintf("%s_prompt.txt", filename))
os.WriteFile(promptFile, []byte(a.imagePromptEntry.Text), 0644)
}
}
@@ -1406,7 +1447,9 @@ func (a *Application) savePhoneticInfo() {
phoneticText != "Failed to fetch phonetic information" &&
phoneticText != "Phonetic information will appear here..." {
filename := sanitizeFilename(a.currentWord)
- phoneticFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_phonetic.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ phoneticFile := filepath.Join(wordDir, fmt.Sprintf("%s_phonetic.txt", filename))
os.WriteFile(phoneticFile, []byte(phoneticText), 0644)
}
}
@@ -1417,7 +1460,9 @@ func (a *Application) savePhoneticInfoForWord(word, phoneticText string) {
phoneticText != "Failed to fetch phonetic information" &&
phoneticText != "Phonetic information will appear here..." {
filename := sanitizeFilename(word)
- phoneticFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_phonetic.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ os.MkdirAll(wordDir, 0755) // Ensure directory exists
+ phoneticFile := filepath.Join(wordDir, fmt.Sprintf("%s_phonetic.txt", filename))
os.WriteFile(phoneticFile, []byte(phoneticText), 0644)
}
}
@@ -1425,7 +1470,8 @@ func (a *Application) savePhoneticInfoForWord(word, phoneticText string) {
// loadPhoneticInfo loads phonetic information from a file if it exists
func (a *Application) loadPhoneticInfo(word string) {
filename := sanitizeFilename(word)
- phoneticFile := filepath.Join(a.config.OutputDir, fmt.Sprintf("%s_phonetic.txt", filename))
+ wordDir := filepath.Join(a.config.OutputDir, filename)
+ phoneticFile := filepath.Join(wordDir, fmt.Sprintf("%s_phonetic.txt", filename))
if data, err := os.ReadFile(phoneticFile); err == nil {
a.phoneticDisplay.SetText(string(data))