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authorPaul Buetow <paul@buetow.org>2025-07-22 07:54:57 +0300
committerPaul Buetow <paul@buetow.org>2025-07-22 07:54:57 +0300
commit1cc15cfbd68d45ae6d561e5659422e72bf9ecd1d (patch)
tree92bd29d34fed9c4d28cfe4d94e35b040c0b505bc /internal/processor/processor.go
parent1365dde5c25e1865b82fbfea50208327d5e3a51c (diff)
Remove audio cache feature to simplify codebase and avoid cache-related issues
🤖 Generated with [opencode](https://opencode.ai) Co-Authored-By: opencode <noreply@opencode.ai>
Diffstat (limited to 'internal/processor/processor.go')
-rw-r--r--internal/processor/processor.go9
1 files changed, 0 insertions, 9 deletions
diff --git a/internal/processor/processor.go b/internal/processor/processor.go
index 43e75ca..1e1c20f 100644
--- a/internal/processor/processor.go
+++ b/internal/processor/processor.go
@@ -263,15 +263,6 @@ func (p *Processor) generateAudioWithVoice(word, voice string) error {
OpenAIVoice: voice,
OpenAISpeed: speed,
OpenAIInstruction: p.flags.OpenAIInstruction,
-
- // Caching
- EnableCache: viper.GetBool("audio.enable_cache"),
- CacheDir: viper.GetString("audio.cache_dir"),
- }
-
- // Set defaults
- if providerConfig.CacheDir == "" {
- providerConfig.CacheDir = "./.audio_cache"
}
// Use config file values if not overridden by flags