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+/*
+ * Copyright (c) 2008 Paul C. Buetow, vs@dev.buetow.org
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * All icons of the icons/ folder are under a Creative Commons
+ * Attribution-Noncommercial-Share Alike License a CC-by-nc-sa.
+ *
+ * The icon's homepage is http://code.google.com/p/ultimate-gnome/
+ */
+
+package core;
+
+import core.time.*;
+import events.*;
+import prefs.VSPrefs;
+
+/**
+ * An object of this class represents a message which is sent from one process
+ * to another process in the simulator.
+ *
+ * @author Paul C. Buetow
+ */
+public class VSMessage extends VSPrefs {
+ /** The serial version uid */
+ private static final long serialVersionUID = 1L;
+
+ /** The constant IS_SERVER_MESSAGE. */
+ public static final boolean IS_SERVER_MESSAGE = true;
+
+ /** The constant IS_CLIENT_MESSAGE. */
+ public static final boolean IS_CLIENT_MESSAGE = false;
+
+ /** true, if the message has been sent from a server. false, if the message
+ * has been sent from a client.
+ */
+ private boolean isServerMessage;
+
+ /** Each message belongs to a specific protocol. This variable defined the
+ * class name of the protocol being used.
+ */
+ private String protocolClassname;
+
+ /** The default application preferences. */
+ private VSPrefs prefs;
+
+ /** A reference to the process who sent this message. */
+ private VSInternalProcess sendingProcess;
+
+ /** The vector time of the sending process after sending. The receiver
+ * process will use this vector time in order to update the local vector
+ * time.
+ */
+ private VSVectorTime vectorTime;
+
+ /** The lamport time of the sending process after sending. The receiver
+ * process will use this lamport time in order to update the local vector
+ * time.
+ */
+ private long lamportTime;
+
+ /** Each message has its own unique ID. The ID will show up in the loging
+ * window of the simulator
+ */
+ private long messageID;
+
+ /** This counter is used in order to generate unique message ID's. */
+ private static long messageCounter;
+
+ /**
+ * The constructor of the message. Creates a new message object.
+ */
+ public VSMessage() {
+ this.messageID = ++messageCounter;
+ }
+
+ /**
+ * Initializes the message.
+ *
+ * @param process The sending process of this message.
+ * @param protocolClassname The classname of the protocol this message.
+ * @param isServerMessage Sets if the message has been sent by a server.
+ */
+ void init(VSInternalProcess process, String protocolClassname,
+ boolean isServerMessage) {
+ this.sendingProcess = process;
+ this.protocolClassname = protocolClassname;
+ this.isServerMessage = isServerMessage;
+ this.prefs = process.getPrefs();
+
+ lamportTime = sendingProcess.getLamportTime();
+ vectorTime = sendingProcess.getVectorTime().getCopy();
+ }
+
+ /**
+ * Gets the protocol name of the message.
+ *
+ * @return The protocol name of the message.
+ */
+ public String getName() {
+ return VSRegisteredEvents.getNameByClassname(getProtocolClassname());
+ }
+
+ /**
+ * Gets the protocol classname.
+ *
+ * @return The protocol classname of the message.
+ */
+ public String getProtocolClassname() {
+ return protocolClassname;
+ }
+
+ /**
+ * Gets the message id.
+ *
+ * @return The id of the message.
+ */
+ public long getMessageID() {
+ return messageID;
+ }
+
+ /**
+ * Gets a reference of the sending process.
+ *
+ * @return The process which sent this message.
+ */
+ public VSAbstractProcess getSendingProcess() {
+ return sendingProcess;
+ }
+
+ /**
+ * Gets the lamport time.
+ *
+ * @return The lamport time of the sending process.
+ */
+ public long getLamportTime() {
+ return lamportTime;
+ }
+
+ /**
+ * Gets the vector time.
+ *
+ * @return The vector time of the sending process.
+ */
+ public VSVectorTime getVectorTime() {
+ return vectorTime;
+ }
+
+ /**
+ * Checks if the message has been sent by a server or a client.
+ *
+ * @return true, if the message has been sent by a server. false, if the
+ * message has been sent by a client.
+ */
+ public boolean isServerMessage() {
+ return isServerMessage;
+ }
+
+ /* (non-Javadoc)
+ * @see prefs.VSPrefs#toString()
+ */
+ public String toString() {
+ StringBuffer buffer = new StringBuffer();
+
+ buffer.append("ID: ");
+ buffer.append(messageID);
+ buffer.append("; ");
+ buffer.append(prefs.getString("lang.protocol"));
+ buffer.append(": ");
+ buffer.append(VSRegisteredEvents.getShortnameByClassname(
+ getProtocolClassname()));
+
+ return buffer.toString();
+ }
+
+ /**
+ * Extended string representation of the message object.
+ *
+ * @return Extended string representation of the message object.
+ */
+ public String toStringFull() {
+ return toString() + "; " + super.toString();
+ }
+
+ /**
+ * Compares two messages.
+ *
+ * @param message The message to compare with.
+ *
+ * @return true, if the messages have the same id. Otherwise false.
+ */
+ public boolean equals(VSMessage message) {
+ return messageID == message.getMessageID();
+ }
+}
+