// class sock implementation. the multiplex socket implementation has been token from the // GNU C Library Examples and modified in order to fit in here ( POSIX threads etc. ). #ifndef SOCK_CXX #define SOCK_CXX #include #include "sock.h" #include "CHAT.h" #include "CONF.h" #include "MUTX.h" #include "TOOL.h" #include "chat.h" #include "user.h" using namespace std; // the posix thread function. this one will called every time a new request socket // was created succsessfull. in this function a new POSIX thread life begins. // be carefull because of synchronization issues!!!! void *sock::posix_thread_func( void *v_pointer ) { #ifdef VERBOSE_ pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << "*posix_thread_func( void *v_pointer )" << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif // recasting the client thread object. thrd *t = (thrd*) v_pointer; // start parsing the client request and sending response's back. t-> run (); t->~thrd(); } void *sock::posix_thread_func_( void *v_pointer ) { #ifdef VERBOSE_ pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << "*posix_thread_func_( void *v_pointer )" << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif user *p_user = (user*) v_pointer; string s_msg( "" ); int i_sock = p_user->get_sock(); pthread_mutex_lock ( &(p_user->mut_message) ); while( p_user->get_online() ) { pthread_cond_wait( &(p_user->cond_message), &(p_user->mut_message) ); s_msg = p_user->get_mess( ); if ( 0 > send( i_sock, s_msg.c_str(), s_msg.size(), 0 ) ) p_user->set_online( false ); } pthread_mutex_unlock( &(p_user->mut_message) ); // remove the user from its room. string s_user( p_user->get_name() ); p_user->get_p_room()->del_elem( s_user ); // post the room that the user has left the chat. p_user->get_p_room()->msg_post( new string( p_user->get_name().append( USERLEAV ) ) ); p_user->~user(); } sock::sock() { #ifdef VERBOSE cout << "sock::sock()" << endl; #endif this->b_run = true; this->i_req = 0; this->req_parser = new reqp(); } void #ifdef THRDMOD sock::chat_stream( int i_sock, map_string &map_params ) #else sock::chat_stream( int i_sock, map_string &map_params, queue &thrd_pool ) #endif { #ifdef VERBOSE_ pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << "sock::chat_stream( " << i_sock << ", map_string& )" << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif user* p_user = CHAT::get().get_user( map_params["nick"] ); p_user->set_sock( i_sock ); #ifdef THRDMOD posix_thread_func_( (void*) p_user ); #else #ifdef _VERBOSE cout << THREAD2 << endl; #endif posix_thread_func_( (void*) p_user ); auto int i_fail = pthread_create( &thrd_pool.front(), NULL, posix_thread_func_, (void*) p_user ); // remove this thread from thread pool because its now in use. thrd_pool.pop(); // check if the thread started correctly. if ( i_fail ) { cerr << "Thrd: error with return code " << i_fail << endl; } #endif } int sock::make_socket( uint16_t i_port ) { #ifdef VERBOSE_ cout << "sock::make_socket( " << i_port << " )" << endl; #endif int sock; struct sockaddr_in name; // create the server socket. sock = socket (PF_INET, SOCK_STREAM, 0); if (sock < 0) { cerr << "Sock: socket error" << endl; if ( ++i_port > MAXPORT ) exit(-1); cerr << SOCKERR << i_port << endl; return make_socket( i_port ); } // give the server socket a name. name.sin_family = AF_INET; name.sin_port = htons (i_port); name.sin_addr.s_addr = htonl (INADDR_ANY); if (bind (sock, (struct sockaddr *) &name, sizeof (name)) < 0) { cerr << "Sock: bind error" << endl; if ( ++i_port > MAXPORT ) exit(-1); cout << SOCKERR << i_port << endl; return make_socket( i_port ); } return sock; } int sock::read_write( int i_sock ) { #ifdef VERBOSE_ pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << "sock::read_write( " << i_sock << " )" << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif char c_req[2048]; int i_bytes; i_bytes = read (i_sock, c_req, 2048); if (i_bytes < 0) { cerr << "Sock: read error " << endl; } else { // stores the request params. map_string map_params; // get the s_rep ( HTML response which will be send imediatly to the client // and fill map_params with request values. string s_rep = req_parser->parse( string( c_req ), map_params ); // send s_rep to the client. send( i_sock, s_rep.c_str(), s_rep.size(), 0 ); // prove if this is a request for a chat stream! if ( map_params["event"] == "stream" ) #ifdef THRDMOD chat_stream( i_sock, map_params ); #else chat_stream( i_sock, map_params, thrd_pool ); #endif return 0; } return -1; } void sock::refill_thrd_pool( ) { #ifdef VERBOSE_ pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << "sock::refill_thrd_pool( )" << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif #ifdef _VERBOSE pthread_mutex_lock ( &MUTX::get().mut_stdout ); cout << THRPOOL << i_thrd_pool_size << endl; pthread_mutex_unlock( &MUTX::get().mut_stdout ); #endif for (int i=0; i