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Diffstat (limited to 'internal/discovery/discovery.go')
-rw-r--r--internal/discovery/discovery.go34
1 files changed, 20 insertions, 14 deletions
diff --git a/internal/discovery/discovery.go b/internal/discovery/discovery.go
index f709501..bebd798 100644
--- a/internal/discovery/discovery.go
+++ b/internal/discovery/discovery.go
@@ -35,14 +35,14 @@ type Discovery struct {
}
// New returns a new discovery method.
-func New(method, server string, order ServerOrder) *Discovery {
+func New(method, server string, order ServerOrder) (*Discovery, error) {
module := method
options := ""
if strings.Contains(module, ":") {
- s := strings.Split(module, ":")
- if len(s) != 2 {
- dlog.Common.FatalPanic("Unable to parse discovery module", module)
+ s := strings.SplitN(module, ":", 2)
+ if len(s) != 2 || s[0] == "" || s[1] == "" {
+ return nil, fmt.Errorf("unable to parse discovery module %q", module)
}
module = s[0]
options = s[1]
@@ -59,7 +59,7 @@ func New(method, server string, order ServerOrder) *Discovery {
d.initRegex()
}
- return &d
+ return &d, nil
}
func (d *Discovery) initRegex() {
@@ -102,6 +102,9 @@ func (d *Discovery) serverListFromModule() []string {
if d.module != "" {
return d.serverListFromReflectedModule()
}
+ if d.server == "" && d.regex != nil {
+ return []string{}
+ }
if _, err := os.Stat(d.server); err == nil {
// Appears to be a file name, now try to read from that file.
return d.ServerListFromFILE()
@@ -153,19 +156,22 @@ func (d *Discovery) dedupList(servers []string) (deduped []string) {
return
}
-// Randomly shuffle the server list.
+// Randomly shuffle the server list. A copy of the input slice is made so the
+// caller's backing array is never modified. The seed uses UnixNano so that
+// two callers started within the same wall-clock second still get different
+// shuffle orders, which is important for client-side load spreading.
func (d *Discovery) shuffleList(servers []string) []string {
dlog.Common.Debug("Shuffling server list")
- r := rand.New(rand.NewSource(time.Now().Unix()))
- shuffled := make([]string, len(servers))
- n := len(servers)
+ // Copy to avoid mutating the caller's backing array.
+ shuffled := append([]string(nil), servers...)
- for i := 0; i < n; i++ {
- randIndex := r.Intn(len(servers))
- shuffled[i] = servers[randIndex]
- servers = append(servers[:randIndex], servers[randIndex+1:]...)
- }
+ // Seed with nanosecond resolution to avoid identical orderings when
+ // multiple clients start within the same second.
+ r := rand.New(rand.NewSource(time.Now().UnixNano()))
+ r.Shuffle(len(shuffled), func(i, j int) {
+ shuffled[i], shuffled[j] = shuffled[j], shuffled[i]
+ })
return shuffled
}