1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
|
package server
import (
"context"
"errors"
"fmt"
"io"
"net"
"time"
"github.com/mimecast/dtail/internal/config"
"github.com/mimecast/dtail/internal/io/dlog"
"github.com/mimecast/dtail/internal/server/handlers"
"github.com/mimecast/dtail/internal/ssh/server"
user "github.com/mimecast/dtail/internal/user/server"
"github.com/mimecast/dtail/internal/version"
gossh "golang.org/x/crypto/ssh"
)
const sshHandshakeTimeout = 10 * time.Second
// Server is the main server data structure.
type Server struct {
cfg config.RuntimeConfig
// Various server statistics counters.
stats stats
// SSH server configuration.
sshServerConfig *gossh.ServerConfig
// To control the max amount of concurrent cats.
catLimiter chan struct{}
// To control the max amount of concurrent tails.
tailLimiter chan struct{}
// To run scheduled tasks (if configured)
sched *scheduler
// Mointor log files for pattern (if configured)
cont *continuous
// Authentication strategies keyed by SSH username.
authStrategies map[string]authStrategy
// In-memory auth key cache for fast reconnect.
authKeyStore *server.AuthKeyStore
}
type authStrategy func(*user.User, string, string) bool
// New returns a new server.
func New(cfg config.RuntimeConfig) *Server {
if cfg.Server == nil || cfg.Common == nil {
dlog.Server.FatalPanic("Missing runtime server/common configuration")
}
dlog.Server.Info("Starting server", version.String())
s := Server{
cfg: cfg,
sshServerConfig: &gossh.ServerConfig{
Config: gossh.Config{
KeyExchanges: cfg.Server.KeyExchanges,
Ciphers: cfg.Server.Ciphers,
MACs: cfg.Server.MACs,
},
},
stats: newStats(cfg.Server.MaxConnections),
catLimiter: make(chan struct{}, cfg.Server.MaxConcurrentCats),
tailLimiter: make(chan struct{}, cfg.Server.MaxConcurrentTails),
sched: newScheduler(cfg),
cont: newContinuous(cfg),
authKeyStore: server.NewAuthKeyStore(
time.Duration(cfg.Server.AuthKeyTTLSeconds)*time.Second,
cfg.Server.AuthKeyMaxPerUser,
),
}
s.authStrategies = s.newAuthStrategies()
s.sshServerConfig.PasswordCallback = s.Callback
s.sshServerConfig.PublicKeyCallback = server.NewPublicKeyCallback(
cfg.Server.AuthKeyEnabled,
cfg.Common.CacheDir,
s.authKeyStore,
)
private, err := gossh.ParsePrivateKey(server.PrivateHostKey(cfg.Server.HostKeyFile, cfg.Server.HostKeyBits))
if err != nil {
dlog.Server.FatalPanic(err)
}
s.sshServerConfig.AddHostKey(private)
return &s
}
// Start the server.
func (s *Server) Start(ctx context.Context) int {
dlog.Server.Info("Starting server")
bindAt := fmt.Sprintf("%s:%d", s.cfg.Server.SSHBindAddress, s.cfg.Common.SSHPort)
dlog.Server.Info("Binding server", bindAt)
listener, err := net.Listen("tcp", bindAt)
if err != nil {
dlog.Server.FatalPanic("Failed to open listening TCP socket", err)
}
go s.stats.start(ctx)
go s.sched.start(ctx)
go s.cont.start(ctx)
go s.listenerLoop(ctx, listener)
<-ctx.Done()
// For future use.
return 0
}
func (s *Server) listenerLoop(ctx context.Context, listener net.Listener) {
dlog.Server.Debug("Starting listener loop")
for {
conn, err := listener.Accept() // Blocking
if err != nil {
select {
case <-ctx.Done():
return
default:
}
dlog.Server.Error("Failed to accept incoming connection", err)
continue
}
if err := s.stats.serverLimitExceeded(); err != nil {
dlog.Server.Error(err)
conn.Close()
continue
}
go s.handleConnection(ctx, conn)
}
}
func (s *Server) handleConnection(ctx context.Context, conn net.Conn) {
dlog.Server.Info("Handling connection")
// Prevent slow clients from holding connections open indefinitely before SSH handshake completes.
if err := conn.SetDeadline(time.Now().Add(sshHandshakeTimeout)); err != nil {
dlog.Server.Error("Failed to set SSH handshake deadline", err)
conn.Close()
return
}
sshConn, chans, reqs, err := gossh.NewServerConn(conn, s.sshServerConfig)
if err != nil {
dlog.Server.Error("Something just happened", err)
return
}
// Handshake succeeded; remove deadline so active sessions are not cut off by the handshake timeout.
if err := conn.SetDeadline(time.Time{}); err != nil {
dlog.Server.Error("Failed to clear SSH handshake deadline", err)
sshConn.Close()
return
}
s.stats.incrementConnections()
go gossh.DiscardRequests(reqs)
for newChannel := range chans {
go s.handleChannel(ctx, sshConn, newChannel)
}
}
func (s *Server) handleChannel(ctx context.Context, sshConn gossh.Conn,
newChannel gossh.NewChannel) {
user, err := user.New(sshConn.User(), sshConn.RemoteAddr().String(), s.cfg.Server.UserPermissions)
if err != nil {
dlog.Server.Error(user, err)
if err := newChannel.Reject(gossh.Prohibited, err.Error()); err != nil {
dlog.Server.Debug(err)
}
return
}
dlog.Server.Info(user, "Invoking channel handler")
if newChannel.ChannelType() != "session" {
err := errors.New("Don'w allow other channel types than session")
dlog.Server.Error(user, err)
if err := newChannel.Reject(gossh.Prohibited, err.Error()); err != nil {
dlog.Server.Debug(err)
}
return
}
channel, requests, err := newChannel.Accept()
if err != nil {
dlog.Server.Error(user, "Could not accept channel", err)
return
}
if err := s.handleRequests(ctx, sshConn, requests, channel, user); err != nil {
dlog.Server.Error(user, err)
sshConn.Close()
}
}
func (s *Server) handleRequests(ctx context.Context, sshConn gossh.Conn,
in <-chan *gossh.Request, channel gossh.Channel, user *user.User) error {
dlog.Server.Info(user, "Invoking request handler")
for req := range in {
var payload = struct{ Value string }{}
if err := gossh.Unmarshal(req.Payload, &payload); err != nil {
dlog.Server.Error(user, err)
}
switch req.Type {
case "shell":
s.handleShellRequest(ctx, sshConn, channel, user, req)
default:
if err := req.Reply(false, nil); err != nil {
dlog.Server.Trace(user, fmt.Errorf("reply(false): %w", err))
}
return fmt.Errorf("Closing SSH connection as unknown request received|%s|%v",
req.Type, payload.Value)
}
}
return nil
}
// handleShellRequest sets up the shell session with handler goroutines for I/O,
// context cancellation, and connection lifecycle management.
func (s *Server) handleShellRequest(ctx context.Context, sshConn gossh.Conn,
channel gossh.Channel, user *user.User, req *gossh.Request) {
// Create the appropriate handler based on user type
var handler handlers.Handler
switch user.Name {
case config.HealthUser:
handler = handlers.NewHealthHandler(user)
default:
handler = handlers.NewServerHandler(
user,
s.catLimiter,
s.tailLimiter,
s.cfg.Server,
s.authKeyStore,
)
}
terminate := func() {
handler.Shutdown()
sshConn.Close()
}
// Start goroutine to copy data from channel to handler
go func() {
defer terminate()
if _, err := io.Copy(channel, handler); err != nil {
dlog.Server.Trace(user, fmt.Errorf("channel->handler: %w", err))
}
}()
// Start goroutine to copy data from handler to channel
go func() {
defer terminate()
if _, err := io.Copy(handler, channel); err != nil {
dlog.Server.Trace(user, fmt.Errorf("handler->channel: %w", err))
}
}()
// Start goroutine to handle context or handler completion
go func() {
select {
case <-ctx.Done():
case <-handler.Done():
}
terminate()
}()
// Start goroutine to handle connection lifecycle and cleanup
go func() {
if err := sshConn.Wait(); err != nil && err != io.EOF {
dlog.Server.Error(user, err)
}
s.stats.decrementConnections()
dlog.Server.Info(user, "Good bye Mister!")
terminate()
}()
// Reply to indicate shell request was accepted
if err := req.Reply(true, nil); err != nil {
dlog.Server.Trace(user, fmt.Errorf("reply(true): %w", err))
}
}
// Callback for SSH authentication.
func (s *Server) Callback(c gossh.ConnMetadata,
authPayload []byte) (*gossh.Permissions, error) {
user, err := user.New(c.User(), c.RemoteAddr().String(), s.cfg.Server.UserPermissions)
if err != nil {
return nil, err
}
authInfo := string(authPayload)
remoteAddr := c.RemoteAddr().String()
remoteIP, _, splitErr := net.SplitHostPort(remoteAddr)
if splitErr != nil {
dlog.Server.Debug(user, "Unable to split remote address host/port, using raw address",
"remoteAddr", remoteAddr, "error", splitErr)
remoteIP = remoteAddr
}
if strategy, found := s.authStrategies[user.Name]; found && strategy(user, authInfo, remoteIP) {
return nil, nil
}
return nil, fmt.Errorf("user %s not authorized", user)
}
func (s *Server) newAuthStrategies() map[string]authStrategy {
return map[string]authStrategy{
config.HealthUser: s.authorizeHealthUser,
config.ScheduleUser: s.authorizeScheduleUser,
config.ContinuousUser: s.authorizeContinuousUser,
}
}
func (s *Server) authorizeHealthUser(user *user.User, authInfo, _ string) bool {
if authInfo != config.HealthUser {
return false
}
dlog.Server.Debug(user, "Granting permissions to health user")
return true
}
func (s *Server) authorizeScheduleUser(user *user.User, authInfo, remoteIP string) bool {
for i := range s.cfg.Server.Schedule {
job := &s.cfg.Server.Schedule[i]
if s.backgroundCanSSH(user, authInfo, remoteIP, job.Name, job.AllowFrom) {
dlog.Server.Debug(user, "Granting SSH connection")
return true
}
}
return false
}
func (s *Server) authorizeContinuousUser(user *user.User, authInfo, remoteIP string) bool {
for i := range s.cfg.Server.Continuous {
job := &s.cfg.Server.Continuous[i]
if s.backgroundCanSSH(user, authInfo, remoteIP, job.Name, job.AllowFrom) {
dlog.Server.Debug(user, "Granting SSH connection")
return true
}
}
return false
}
func (s *Server) backgroundCanSSH(user *user.User, jobName, remoteIP,
allowedJobName string, allowFrom []string) bool {
dlog.Server.Debug("backgroundCanSSH", user, jobName, remoteIP, allowedJobName, allowFrom)
if jobName != allowedJobName {
dlog.Server.Debug(user, jobName, "backgroundCanSSH",
"Job name does not match, skipping to next one...", allowedJobName)
return false
}
for _, myAddr := range allowFrom {
ips, err := net.LookupIP(myAddr)
if err != nil {
dlog.Server.Debug(user, jobName, "backgroundCanSSH", "Unable to lookup IP "+
"address for allowed hosts lookup, skipping to next one...", myAddr, err)
continue
}
for _, ip := range ips {
dlog.Server.Debug(user, jobName, "backgroundCanSSH", "Comparing IP addresses",
remoteIP, ip.String())
if remoteIP == ip.String() {
return true
}
}
}
return false
}
|