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|
package flamegraph
import (
"cmp"
"encoding/json"
"fmt"
"image/color"
"slices"
"strings"
"time"
common "ior/internal/tui/common"
"charm.land/bubbles/v2/key"
"charm.land/bubbles/v2/textinput"
tea "charm.land/bubbletea/v2"
)
type snapshotNode struct {
Name string `json:"n"`
Value uint64 `json:"v"`
Total uint64 `json:"t"`
Children []*snapshotNode `json:"c,omitempty"`
}
type animTickMsg struct{}
const animFrameDuration = 33 * time.Millisecond
const flameKeyDebugEnabled = false
// LiveTrieSource is the minimal trie contract needed by the flamegraph TUI model.
type LiveTrieSource interface {
Fields() []string
CountField() string
Reconfigure([]string) error
SetCountField(string) error
Reset()
Version() uint64
SnapshotJSON() ([]byte, uint64)
}
type zoomState struct {
path string
previousSelectedIdx int
lineWidth int
}
type flameKeyMap struct {
MoveShallower key.Binding
MoveDeeper key.Binding
PrevSibling key.Binding
NextSibling key.Binding
JumpTop key.Binding
JumpRoot key.Binding
ZoomIn key.Binding
ZoomUndo key.Binding
ZoomReset key.Binding
}
func defaultFlameKeyMap() flameKeyMap {
return flameKeyMap{
MoveShallower: key.NewBinding(key.WithKeys("j", "down")),
MoveDeeper: key.NewBinding(key.WithKeys("k", "up")),
PrevSibling: key.NewBinding(key.WithKeys("h", "left")),
NextSibling: key.NewBinding(key.WithKeys("l", "right")),
JumpTop: key.NewBinding(key.WithKeys("pgup", "pageup")),
JumpRoot: key.NewBinding(key.WithKeys("pgdown", "pgdn", "pagedown")),
ZoomIn: key.NewBinding(key.WithKeys("enter")),
ZoomUndo: key.NewBinding(key.WithKeys("backspace", "u", "esc")),
ZoomReset: key.NewBinding(),
}
}
// Model is the Bubble Tea model for the TUI flamegraph tab.
type Model struct {
liveTrie LiveTrieSource
lastVersion uint64
snapshot *snapshotNode
globalTotal uint64
frames []tuiFrame
targetFrames []tuiFrame
width int
height int
selectedIdx int
zoomStack []zoomState
zoomRoot *snapshotNode
zoomPath string
zoomLineWidth int
searchActive bool
searchInput textinput.Model
searchQuery string
matchIndices map[int]bool
filterVisible map[int]bool
subtreeSet map[int]bool
showHelp bool
statusMessage string
lastKeyDebug string
fieldPresets [][]string
fieldIndex int
countField string
animation AnimationState
animating bool
paused bool
// hasNavigableSnapshot flips once we have at least one selectable non-root frame.
hasNavigableSnapshot bool
isDark bool
keys flameKeyMap
}
// tuiFrame stores one terminal flamegraph frame cell.
type tuiFrame struct {
Name string
Col int
Row int
Width int
Total uint64
Percent float64
Fill color.Color
Depth int
Path string
}
// NewModel constructs a flamegraph tab model with default state.
func NewModel(liveTrie LiveTrieSource) Model {
searchInput := textinput.New()
searchInput.Prompt = "/"
searchInput.CharLimit = 0
searchInput.SetWidth(32)
searchInput.SetStyles(textinput.DefaultStyles(true))
m := Model{
liveTrie: liveTrie,
matchIndices: make(map[int]bool),
filterVisible: make(map[int]bool),
subtreeSet: make(map[int]bool),
searchInput: searchInput,
fieldPresets: [][]string{
{"comm", "tracepoint", "path"},
{"path", "tracepoint", "comm"},
{"tracepoint", "comm", "path"},
{"pid", "tracepoint", "path"},
{"comm", "path", "tracepoint"},
},
isDark: true,
keys: defaultFlameKeyMap(),
animation: NewAnimationState(30, 6.0, 1.0),
countField: "count",
}
m.syncFieldPresetToTrie()
m.syncCountFieldToTrie()
return m
}
// Init starts the flamegraph model.
func (m Model) Init() tea.Cmd {
return nil
}
// Update handles incoming messages.
func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case animTickMsg:
if !m.animating {
return m, nil
}
m.animating = m.animation.Tick(0)
m.frames = m.animation.CurrentFrames()
m.clampSelection()
m.subtreeSet = computeSubtreeSetInto(m.frames, m.selectedIdx, m.subtreeSet)
return m, m.animationTickCmd()
case tea.WindowSizeMsg:
m.width = msg.Width
m.height = msg.Height
m.rebuildFrames(true)
return m, m.animationTickCmd()
case tea.MouseClickMsg:
_ = m.handleMouseClick(msg)
return m, nil
case tea.KeyPressMsg:
if m.searchActive {
handled := false
switch msg.String() {
case "esc":
handled = true
m.clearSearch()
m.recordKeyDebug(msg, handled, false)
return m, nil
case "enter":
handled = true
m.applySearchQuery(m.searchInput.Value())
m.searchActive = false
m.searchInput.Blur()
m.recordKeyDebug(msg, handled, false)
return m, nil
}
var cmd tea.Cmd
m.searchInput, cmd = m.searchInput.Update(msg)
_ = cmd
m.recordKeyDebug(msg, true, false)
return m, nil
}
prev := m.selectedIdx
handled := false
switch {
case isSearchOpenKey(msg):
handled = true
m.openSearch()
case isNextMatchKey(msg):
handled = true
m.jumpMatch(1)
case isPrevMatchKey(msg):
handled = true
m.jumpMatch(-1)
case isPauseKey(msg):
handled = true
m.togglePause()
case isResetBaselineKey(msg):
handled = true
m.resetBaseline()
case isCycleOrderKey(msg):
handled = true
m.cycleFieldOrder()
case isCycleMetricKey(msg):
handled = true
m.toggleCountField()
case isHelpToggleKey(msg):
handled = true
m.toggleHelp()
case isZoomInKey(msg, m.keys):
handled = true
m.zoomIn()
case isZoomUndoKey(msg, m.keys):
handled = true
m.zoomUndo()
case isZoomResetKey(msg, m.keys):
handled = true
m.zoomReset()
case isMoveShallowerKey(msg, m.keys):
handled = true
m.moveVerticalWithFallback(-1, 1, -1)
case isMoveDeeperKey(msg, m.keys):
handled = true
m.moveVerticalWithFallback(1, -1, 1)
case isPrevSiblingKey(msg, m.keys):
handled = true
m.moveSibling(-1)
case isNextSiblingKey(msg, m.keys):
handled = true
m.moveSibling(1)
case isJumpTopKey(msg, m.keys):
handled = true
m.jumpToTop()
case isJumpRootKey(msg, m.keys):
handled = true
m.jumpToRoot()
}
if m.selectedIdx != prev {
m.subtreeSet = computeSubtreeSetInto(m.frames, m.selectedIdx, m.subtreeSet)
}
m.recordKeyDebug(msg, handled, m.selectedIdx != prev)
}
return m, nil
}
// ConsumesKey reports whether the flamegraph should handle a key press before
// dashboard- or app-level shortcuts.
func (m Model) ConsumesKey(msg tea.KeyPressMsg) bool {
if m.searchActive {
return true
}
switch {
case isSearchOpenKey(msg),
isNextMatchKey(msg),
isPrevMatchKey(msg),
isPauseKey(msg),
isResetBaselineKey(msg),
isCycleOrderKey(msg),
isCycleMetricKey(msg),
isHelpToggleKey(msg):
return true
case isZoomInKey(msg, m.keys),
isZoomUndoKey(msg, m.keys),
isZoomResetKey(msg, m.keys),
isMoveShallowerKey(msg, m.keys),
isMoveDeeperKey(msg, m.keys),
isPrevSiblingKey(msg, m.keys),
isNextSiblingKey(msg, m.keys),
isJumpTopKey(msg, m.keys),
isJumpRootKey(msg, m.keys):
return true
default:
return false
}
}
// View renders the flamegraph viewport.
func (m Model) View() tea.View {
extraLines := 1 // selection status line
if m.showHelp {
extraLines++
}
renderHeight := m.height - extraLines
if renderHeight < 3 {
renderHeight = 3
}
content := RenderTerminalView(m.frames, m.width, renderHeight, m.selectedIdx, m.subtreeSet, m.matchIndices, m.filterVisible, m.globalTotal, m.countFieldLabel(), m.isDark, m.searchActive, m.searchQuery)
content = replaceHeaderLine(content, m.toolbarLine())
if m.searchActive {
content = replaceFooterLine(content, m.searchFooter())
}
if m.snapshot != nil && len(m.frames) == 0 {
content = common.PanelStyle.Render(fmt.Sprintf("Flame: snapshot v%d has no visible frames", m.lastVersion))
}
content += "\n" + m.selectionStatusLine()
if m.showHelp {
content += "\n" + m.helpOverlay()
}
return tea.NewView(content)
}
// SetLiveTrie updates the data source used by the flamegraph model.
func (m *Model) SetLiveTrie(liveTrie LiveTrieSource) {
m.liveTrie = liveTrie
m.syncFieldPresetToTrie()
m.syncCountFieldToTrie()
m.lastVersion = 0
m.snapshot = nil
m.globalTotal = 0
m.selectedIdx = 0
m.frames = nil
m.targetFrames = nil
m.zoomStack = nil
m.zoomRoot = nil
m.zoomPath = ""
m.zoomLineWidth = 0
m.subtreeSet = make(map[int]bool)
m.filterVisible = make(map[int]bool)
m.animation = NewAnimationState(30, 6.0, 1.0)
m.animating = false
m.hasNavigableSnapshot = false
}
func (m *Model) syncFieldPresetToTrie() {
if m.liveTrie == nil {
m.fieldIndex = 0
return
}
fields := m.liveTrie.Fields()
if len(fields) == 0 {
m.fieldIndex = 0
return
}
for idx, preset := range m.fieldPresets {
if slices.Equal(preset, fields) {
m.fieldIndex = idx
return
}
}
custom := slices.Clone(fields)
m.fieldPresets = append([][]string{custom}, m.fieldPresets...)
m.fieldIndex = 0
}
func (m *Model) syncCountFieldToTrie() {
if m.liveTrie == nil {
m.countField = "count"
return
}
field := strings.TrimSpace(m.liveTrie.CountField())
if field == "" {
field = "count"
}
m.countField = field
}
// RefreshFromLiveTrie loads a new snapshot when the source version changes.
func (m *Model) RefreshFromLiveTrie() bool {
if m.liveTrie == nil {
return false
}
// Once a snapshot exists, paused mode must freeze it regardless of current
// navigability so selection and percentages remain stable.
if m.paused && m.snapshot != nil {
return false
}
version := m.liveTrie.Version()
if version == m.lastVersion && m.snapshot != nil {
return false
}
payload, version := m.liveTrie.SnapshotJSON()
var snapshot snapshotNode
if err := json.Unmarshal(payload, &snapshot); err != nil {
return false
}
m.snapshot = &snapshot
m.globalTotal = snapshotTotal(m.snapshot)
if m.zoomPath != "" {
m.zoomRoot = findNodeByPath(m.snapshot, m.zoomPath)
} else {
m.zoomRoot = nil
}
m.rebuildFrames(true)
m.lastVersion = version
return true
}
// LastVersion returns the latest snapshot version loaded into the model.
func (m Model) LastVersion() uint64 {
return m.lastVersion
}
// HasSnapshot reports whether the flamegraph model has loaded at least one snapshot.
func (m Model) HasSnapshot() bool {
return m.snapshot != nil
}
// AnimationCmd returns a frame animation tick command when animation is active.
func (m Model) AnimationCmd() tea.Cmd {
return m.animationTickCmd()
}
// Paused reports whether live refresh is paused.
func (m Model) Paused() bool {
return m.paused
}
// SetViewport updates model render dimensions.
func (m *Model) SetViewport(width, height int) {
if m.width == width && m.height == height {
return
}
m.width = width
m.height = height
m.rebuildFrames(true)
}
// SetDarkMode sets the active color theme mode.
func (m *Model) SetDarkMode(isDark bool) {
m.isDark = isDark
m.searchInput.SetStyles(textinput.DefaultStyles(isDark))
}
func (m *Model) rebuildFrames(animate bool) {
prevPath := ""
if len(m.frames) > 0 && m.selectedIdx >= 0 && m.selectedIdx < len(m.frames) {
prevPath = m.frames[m.selectedIdx].Path
}
var root *snapshotNode
rootPath := ""
if m.zoomRoot != nil {
root = m.zoomRoot
rootPath = m.zoomPath
} else {
root = m.snapshot
}
targetFrames := buildTerminalLayoutWithPath(root, m.width, m.height, rootPath)
if m.zoomPath != "" {
targetFrames = m.withZoomLineage(targetFrames)
}
m.targetFrames = targetFrames
m.animation.SetTargets(m.targetFrames)
if animate && len(m.frames) > 0 && !m.animation.Settled() {
m.animating = true
m.frames = m.animation.CurrentFrames()
} else {
m.animating = false
m.frames = append(m.frames[:0], m.targetFrames...)
}
if len(m.frames) > 1 {
m.hasNavigableSnapshot = true
}
m.restoreSelectionByPath(prevPath)
m.clampSelection()
m.recomputeFilterState()
m.ensureSelectionNavigable()
m.ensureSelectionVisible()
m.subtreeSet = computeSubtreeSetInto(m.frames, m.selectedIdx, m.subtreeSet)
}
func (m *Model) restoreSelectionByPath(path string) {
if path == "" || len(m.frames) == 0 {
return
}
if idx := m.frameIndexByPath(path); idx >= 0 {
m.selectedIdx = idx
return
}
for idx, frame := range m.frames {
if hasPathBoundaryPrefix(path, frame.Path) || hasPathBoundaryPrefix(frame.Path, path) {
m.selectedIdx = idx
return
}
}
}
func (m Model) frameIndexByPath(path string) int {
for idx, frame := range m.frames {
if frame.Path == path {
return idx
}
}
return -1
}
func (m *Model) zoomIn() {
if len(m.frames) == 0 || m.snapshot == nil {
m.statusMessage = "Zoom unavailable: no frame selected"
return
}
m.clampSelection()
selectedPath := m.frames[m.selectedIdx].Path
if selectedPath == m.currentRootPath() {
m.statusMessage = "Zoom unchanged: selected frame is current view root"
return
}
prevRootPath := m.zoomPath
if !m.setZoomPath(selectedPath) {
m.statusMessage = "Zoom failed: selected node is unavailable"
return
}
m.zoomStack = append(m.zoomStack, zoomState{path: prevRootPath})
m.statusMessage = "Zoom: " + compactFramePath(selectedPath)
}
func (m *Model) zoomUndo() {
if len(m.zoomStack) == 0 || m.snapshot == nil {
m.statusMessage = "Zoom undo unavailable"
return
}
lastIdx := len(m.zoomStack) - 1
last := m.zoomStack[lastIdx]
m.zoomStack = m.zoomStack[:lastIdx]
if !m.setZoomPath(last.path) {
m.statusMessage = "Zoom undo unavailable"
return
}
if m.zoomPath == "" {
m.statusMessage = "Zoom: root"
return
}
m.statusMessage = "Zoom: " + compactFramePath(m.zoomPath)
}
func (m *Model) zoomReset() {
if m.zoomRoot == nil && len(m.zoomStack) == 0 {
m.statusMessage = "Zoom already at root"
return
}
m.zoomRoot = nil
m.zoomPath = ""
m.zoomStack = nil
m.zoomLineWidth = 0
m.rebuildFrames(false)
m.statusMessage = "Zoom reset to root"
}
func (m *Model) moveVertical(delta int) {
if len(m.frames) == 0 {
return
}
m.clampSelection()
m.ensureSelectionNavigable()
current := m.frames[m.selectedIdx]
targetDepth := current.Depth + delta
targets := m.framesAtDepth(targetDepth)
if len(targets) == 0 {
return
}
best := targets[0]
bestDist := abs(m.frames[best].Col - current.Col)
for _, idx := range targets[1:] {
dist := abs(m.frames[idx].Col - current.Col)
if dist < bestDist {
best = idx
bestDist = dist
}
}
m.selectedIdx = best
}
func (m *Model) moveVerticalWithFallback(primaryDelta, fallbackDelta, traversalDelta int) {
before := m.selectedIdx
m.moveVertical(primaryDelta)
if m.selectedIdx == before && fallbackDelta != 0 {
m.moveVertical(fallbackDelta)
}
if m.selectedIdx == before && traversalDelta != 0 {
m.moveTraversal(traversalDelta)
}
}
func (m *Model) moveSibling(delta int) {
if len(m.frames) == 0 {
return
}
before := m.selectedIdx
m.clampSelection()
m.ensureSelectionNavigable()
current := m.frames[m.selectedIdx]
siblings := m.framesAtDepth(current.Depth)
if len(siblings) <= 1 {
m.moveTraversal(delta)
return
}
pos := indexOf(siblings, m.selectedIdx)
if pos < 0 {
m.moveTraversal(delta)
return
}
next := pos + delta
if next < 0 {
next = 0
}
if next >= len(siblings) {
next = len(siblings) - 1
}
m.selectedIdx = siblings[next]
if m.selectedIdx == before {
m.moveTraversal(delta)
}
}
func (m *Model) jumpToTop() {
if len(m.frames) == 0 {
return
}
m.clampSelection()
m.ensureSelectionNavigable()
include := m.navigableFrameSet()
currentCol := m.frames[m.selectedIdx].Col
bestIdx := -1
bestDepth := -1
bestDist := int(^uint(0) >> 1)
for idx, frame := range m.frames {
if include != nil && !include[idx] {
continue
}
dist := abs(frame.Col - currentCol)
if frame.Depth > bestDepth {
bestDepth = frame.Depth
bestIdx = idx
bestDist = dist
continue
}
if frame.Depth == bestDepth {
if dist < bestDist || (dist == bestDist && frame.Col < m.frames[bestIdx].Col) {
bestIdx = idx
bestDist = dist
}
}
}
if bestIdx >= 0 {
m.selectedIdx = bestIdx
}
}
func (m *Model) jumpToRoot() {
if len(m.frames) == 0 {
return
}
m.clampSelection()
m.ensureSelectionNavigable()
rootPath := m.currentRootPath()
if rootPath != "" {
if idx := m.frameIndexByPath(rootPath); idx >= 0 {
if !m.filterActive() || m.frameNavigable(idx) {
m.selectedIdx = idx
return
}
}
}
include := m.navigableFrameSet()
currentCol := m.frames[m.selectedIdx].Col
bestIdx := -1
bestDepth := int(^uint(0) >> 1)
bestDist := int(^uint(0) >> 1)
for idx, frame := range m.frames {
if include != nil && !include[idx] {
continue
}
dist := abs(frame.Col - currentCol)
if frame.Depth < bestDepth {
bestDepth = frame.Depth
bestDist = dist
bestIdx = idx
continue
}
if frame.Depth == bestDepth {
if dist < bestDist || (dist == bestDist && frame.Col < m.frames[bestIdx].Col) {
bestDist = dist
bestIdx = idx
}
}
}
if bestIdx >= 0 {
m.selectedIdx = bestIdx
}
}
func framesAtDepth(frames []tuiFrame, depth int) []int {
return framesAtDepthFiltered(frames, depth, nil)
}
func framesAtDepthFiltered(frames []tuiFrame, depth int, include map[int]bool) []int {
if depth < 0 {
return nil
}
indices := make([]int, 0)
for idx, frame := range frames {
if include != nil && !include[idx] {
continue
}
if frame.Depth == depth {
indices = append(indices, idx)
}
}
slices.SortFunc(indices, func(a, b int) int {
return cmp.Compare(frames[a].Col, frames[b].Col)
})
return indices
}
func indexOf(values []int, target int) int {
for idx, value := range values {
if value == target {
return idx
}
}
return -1
}
func (m *Model) clampSelection() {
if len(m.frames) == 0 {
m.selectedIdx = 0
return
}
if m.selectedIdx < 0 {
m.selectedIdx = 0
}
if m.selectedIdx >= len(m.frames) {
m.selectedIdx = len(m.frames) - 1
}
}
func abs(v int) int {
if v < 0 {
return -v
}
return v
}
func (m Model) animationTickCmd() tea.Cmd {
if !m.animating {
return nil
}
return tea.Tick(animFrameDuration, func(time.Time) tea.Msg { return animTickMsg{} })
}
func (m Model) currentRootPath() string {
if m.zoomPath != "" {
return m.zoomPath
}
if len(m.frames) == 0 {
return ""
}
return m.frames[0].Path
}
func (m Model) filterActive() bool {
return strings.TrimSpace(m.searchQuery) != ""
}
func (m Model) navigableFrameSet() map[int]bool {
if !m.filterActive() {
return nil
}
return m.filterVisible
}
func (m Model) framesAtDepth(depth int) []int {
return framesAtDepthFiltered(m.frames, depth, m.navigableFrameSet())
}
func (m Model) frameNavigable(idx int) bool {
if idx < 0 || idx >= len(m.frames) {
return false
}
if !m.filterActive() {
return true
}
return m.filterVisible[idx]
}
func (m *Model) ensureSelectionNavigable() {
if len(m.frames) == 0 {
m.selectedIdx = 0
return
}
m.clampSelection()
if m.frameNavigable(m.selectedIdx) {
return
}
if len(m.matchIndices) > 0 {
for _, idx := range orderedMatchIndices(m.matchIndices) {
if m.frameNavigable(idx) {
m.selectedIdx = idx
return
}
}
}
for idx := range m.frames {
if m.frameNavigable(idx) {
m.selectedIdx = idx
return
}
}
}
func (m *Model) recordKeyDebug(msg tea.KeyPressMsg, handled, moved bool) {
if !flameKeyDebugEnabled {
return
}
keyID := keyString(msg)
if keyID == "" {
keyID = fmt.Sprintf("code:%d", msg.Code)
}
sel := "-"
selIdx := m.selectedIdx
if len(m.frames) > 0 && m.selectedIdx >= 0 && m.selectedIdx < len(m.frames) {
sel = compactFramePath(m.frames[m.selectedIdx].Path)
}
m.lastKeyDebug = fmt.Sprintf("dbg frames=%d idx=%d key=%q code=%d handled=%t moved=%t sel=%s", len(m.frames), selIdx, keyID, msg.Code, handled, moved, sel)
}
func (m *Model) moveTraversal(delta int) {
if len(m.frames) == 0 || delta == 0 {
return
}
order := m.visibleTraversalOrder()
if len(order) == 0 {
return
}
pos := indexOf(order, m.selectedIdx)
if pos < 0 {
pos = 0
}
next := pos + delta
if next < 0 {
next = 0
}
if next >= len(order) {
next = len(order) - 1
}
m.selectedIdx = order[next]
}
func (m Model) visibleTraversalOrder() []int {
indices := make([]int, 0, len(m.frames))
include := m.navigableFrameSet()
for idx := range m.frames {
if include != nil && !include[idx] {
continue
}
indices = append(indices, idx)
}
slices.SortFunc(indices, func(a, b int) int {
left := m.frames[a]
right := m.frames[b]
if left.Depth != right.Depth {
return cmp.Compare(left.Depth, right.Depth)
}
if left.Col != right.Col {
return cmp.Compare(left.Col, right.Col)
}
if left.Row != right.Row {
return cmp.Compare(left.Row, right.Row)
}
return cmp.Compare(a, b)
})
return indices
}
func keyString(msg tea.KeyPressMsg) string {
if s := msg.String(); s != "" {
return s
}
return msg.Text
}
func isSearchOpenKey(msg tea.KeyPressMsg) bool { return keyString(msg) == "/" }
func isNextMatchKey(msg tea.KeyPressMsg) bool { return keyString(msg) == "n" }
func isPrevMatchKey(msg tea.KeyPressMsg) bool { return keyString(msg) == "N" }
func isPauseKey(msg tea.KeyPressMsg) bool {
k := keyString(msg)
return k == " " || k == "space" || msg.Code == tea.KeySpace
}
func isResetBaselineKey(msg tea.KeyPressMsg) bool {
return keyString(msg) == "r"
}
func isCycleOrderKey(msg tea.KeyPressMsg) bool { return keyString(msg) == "o" }
func isCycleMetricKey(msg tea.KeyPressMsg) bool {
return keyString(msg) == "b"
}
func isHelpToggleKey(msg tea.KeyPressMsg) bool { return keyString(msg) == "?" }
func isZoomInKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
return key.Matches(msg, keys.ZoomIn) || msg.Code == tea.KeyEnter || strings.EqualFold(keyString(msg), "enter")
}
func isZoomUndoKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
return key.Matches(msg, keys.ZoomUndo) || msg.Code == tea.KeyBackspace || msg.Code == tea.KeyEsc
}
func isZoomResetKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
return key.Matches(msg, keys.ZoomReset)
}
func isMoveShallowerKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := keyString(msg)
return key.Matches(msg, keys.MoveShallower) || msg.Code == tea.KeyDown || keyMatchesDirection(k, "down", 'B')
}
func isMoveDeeperKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := keyString(msg)
return key.Matches(msg, keys.MoveDeeper) || msg.Code == tea.KeyUp || keyMatchesDirection(k, "up", 'A')
}
func isPrevSiblingKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := keyString(msg)
return key.Matches(msg, keys.PrevSibling) || msg.Code == tea.KeyLeft || keyMatchesDirection(k, "left", 'D')
}
func isNextSiblingKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := keyString(msg)
return key.Matches(msg, keys.NextSibling) || msg.Code == tea.KeyRight || keyMatchesDirection(k, "right", 'C')
}
func isJumpTopKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := strings.ToLower(keyString(msg))
return key.Matches(msg, keys.JumpTop) || msg.Code == tea.KeyPgUp || k == "pgup" || k == "pageup"
}
func isJumpRootKey(msg tea.KeyPressMsg, keys flameKeyMap) bool {
k := strings.ToLower(keyString(msg))
return key.Matches(msg, keys.JumpRoot) || msg.Code == tea.KeyPgDown || k == "pgdown" || k == "pgdn" || k == "pagedown"
}
func keyMatchesDirection(keyName, plain string, ansiFinal byte) bool {
if keyName == plain || strings.HasSuffix(keyName, "+"+plain) {
return true
}
return isArrowEscapeSequence(keyName, ansiFinal)
}
func isArrowEscapeSequence(value string, ansiFinal byte) bool {
body, ok := strings.CutPrefix(value, "\x1b")
if !ok || len(body) < 2 {
return false
}
switch body[0] {
case '[':
return body[len(body)-1] == ansiFinal
case 'O':
return len(body) == 2 && body[1] == ansiFinal
default:
return false
}
}
func (m Model) visibleRowOffset() int {
if len(m.frames) == 0 {
return 0
}
availableRows := m.height - 2 // toolbar + status
if availableRows <= 0 {
return 0
}
maxRow := maxFrameRowForSet(m.frames, m.navigableFrameSet())
if maxRow+1 <= availableRows {
return 0
}
return maxRow + 1 - availableRows
}
func (m *Model) ensureSelectionVisible() {
if len(m.frames) == 0 {
return
}
m.clampSelection()
m.ensureSelectionNavigable()
if !m.frameNavigable(m.selectedIdx) {
return
}
rowOffset := m.visibleRowOffset()
selected := m.frames[m.selectedIdx]
if selected.Row >= rowOffset {
return
}
bestIdx := -1
bestScore := int(^uint(0) >> 1)
for idx, frame := range m.frames {
if !m.frameNavigable(idx) {
continue
}
if frame.Row < rowOffset {
continue
}
score := abs(frame.Row-rowOffset)*1000 + abs(frame.Col-selected.Col)
if score < bestScore {
bestIdx = idx
bestScore = score
}
}
if bestIdx >= 0 {
m.selectedIdx = bestIdx
}
}
func (m *Model) handleMouseClick(msg tea.MouseClickMsg) bool {
if msg.Button != tea.MouseLeft {
return false
}
idx := m.frameIndexAt(msg.X, msg.Y)
if idx < 0 {
return false
}
clickedPath := m.frames[idx].Path
currentRoot := m.currentRootPath()
if clickedPath == currentRoot {
m.selectedIdx = idx
m.subtreeSet = computeSubtreeSetInto(m.frames, m.selectedIdx, m.subtreeSet)
return true
}
if m.zoomPath != "" && hasPathBoundaryPrefix(currentRoot, clickedPath) {
if !m.setZoomPath(clickedPath) {
return false
}
m.zoomStack = buildZoomStack(clickedPath)
} else {
prevRootPath := m.zoomPath
if !m.setZoomPath(clickedPath) {
return false
}
m.zoomStack = append(m.zoomStack, zoomState{path: prevRootPath})
}
if sel := m.frameIndexByPath(clickedPath); sel >= 0 {
m.selectedIdx = sel
}
m.subtreeSet = computeSubtreeSetInto(m.frames, m.selectedIdx, m.subtreeSet)
m.statusMessage = "Zoom: " + compactFramePath(clickedPath)
return true
}
func (m *Model) setZoomPath(path string) bool {
if m.snapshot == nil {
return false
}
rootPath := m.rootSnapshotPath()
if path == "" || path == rootPath {
m.zoomRoot = nil
m.zoomPath = ""
m.zoomLineWidth = 0
m.rebuildFrames(false)
return true
}
target := findNodeByPath(m.snapshot, path)
if target == nil {
return false
}
m.zoomRoot = target
m.zoomPath = path
m.zoomLineWidth = 0
m.rebuildFrames(false)
return true
}
func (m Model) rootSnapshotPath() string {
if m.snapshot != nil {
return frameName(m.snapshot.Name, 0)
}
if len(m.frames) > 0 {
return m.frames[0].Path
}
return ""
}
func buildZoomStack(path string) []zoomState {
parts := strings.Split(path, pathSeparator)
if len(parts) <= 1 {
return nil
}
stack := []zoomState{{path: ""}}
for idx := 1; idx < len(parts)-1; idx++ {
stack = append(stack, zoomState{path: strings.Join(parts[:idx+1], pathSeparator)})
}
return stack
}
func (m Model) frameIndexAt(x, y int) int {
if len(m.frames) == 0 || m.width <= 0 || m.height <= 0 {
return -1
}
if x < 0 || x >= m.width || y < 0 {
return -1
}
extraLines := 1 // selection status line
if m.showHelp {
extraLines++
}
renderHeight := m.height - extraLines
if renderHeight < 3 {
renderHeight = 3
}
availableRows := renderHeight - 2 // flame toolbar + frame-status line
if availableRows < 1 {
return -1
}
// Row 0 is flame toolbar, rows 1..availableRows are bars, last row is status.
if y < 1 || y > availableRows {
return -1
}
dataRow := y - 1
maxRow := maxFrameRowForSet(m.frames, nil)
barHeight := computeBarHeight(availableRows, maxRow+1, maxBarVisualHeight)
visibleDepthRows := availableRows / barHeight
if visibleDepthRows < 1 {
visibleDepthRows = 1
}
rowOffset := 0
if maxRow+1 > visibleDepthRows {
rowOffset = maxRow + 1 - visibleDepthRows
}
renderedRows := (maxRow - rowOffset + 1) * barHeight
padTop := 0
if renderedRows < availableRows {
padTop = availableRows - renderedRows
}
if dataRow < padTop {
return -1
}
depthFromTop := (dataRow - padTop) / barHeight
targetRow := maxRow - depthFromTop
best := -1
bestWidth := int(^uint(0) >> 1)
for idx, frame := range m.frames {
if frame.Row != targetRow || frame.Col >= m.width {
continue
}
right := min(m.width, frame.Col+frame.Width)
if x < frame.Col || x >= right {
continue
}
if frame.Width < bestWidth {
best = idx
bestWidth = frame.Width
}
}
return best
}
func (m Model) withZoomLineage(frames []tuiFrame) []tuiFrame {
if len(frames) == 0 || m.snapshot == nil {
return frames
}
parts := strings.Split(m.zoomPath, pathSeparator)
if len(parts) <= 1 {
return frames
}
rowShift := len(parts) - 1
out := make([]tuiFrame, 0, len(frames)+len(parts))
for _, frame := range frames {
if frame.Path == m.zoomPath {
continue
}
frame.Row += rowShift
frame.Depth += rowShift
out = append(out, frame)
}
rootTotal := snapshotTotal(m.snapshot)
for depth := range parts {
path := strings.Join(parts[:depth+1], pathSeparator)
node := findNodeByPath(m.snapshot, path)
total := uint64(0)
if node != nil {
total = snapshotTotal(node)
}
percent := 0.0
if rootTotal > 0 {
percent = 100 * float64(total) / float64(rootTotal)
}
name := parts[depth]
out = append(out, tuiFrame{
Name: name,
Col: 0,
Row: depth,
Width: m.width,
Total: total,
Percent: percent,
Fill: terminalFrameColor(name),
Depth: depth,
Path: path,
})
}
return out
}
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