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authorPaul Buetow <paul@buetow.org>2008-05-31 04:18:37 +0000
committerPaul Buetow <paul@buetow.org>2008-05-31 04:18:37 +0000
commit8b7220b414da44508d3806051c065066933f85d1 (patch)
tree42eb845e68e4a2222d52a43ffbcd4cac4a241e8d /sources/core/VSProcess.java
parent240a13415775a92f221b8b1fdda66258ae371cb1 (diff)
a bit of refactoring
Diffstat (limited to 'sources/core/VSProcess.java')
-rw-r--r--sources/core/VSProcess.java38
1 files changed, 19 insertions, 19 deletions
diff --git a/sources/core/VSProcess.java b/sources/core/VSProcess.java
index e0392fc..0c9694e 100644
--- a/sources/core/VSProcess.java
+++ b/sources/core/VSProcess.java
@@ -36,7 +36,7 @@ import utils.*;
/**
* The class VSProcess, an object of this class represents a process of a
- * simulation.
+ * simulator.
*
* @author Paul C. Buetow
*/
@@ -44,13 +44,13 @@ public class VSProcess extends VSPrefs {
/** The data serialization id. */
private static final long serialVersionUID = 1L;
- /** The protocols to reset if the simulation is over or the reset
+ /** The protocols to reset if the simulator is over or the reset
* button has been pressed.
*/
private ArrayList<VSAbstractProtocol> protocolsToReset;
/** The crash history. represents all crashes of the process using the
- * global simulation time.
+ * global simulator time.
*/
private ArrayList<Long> crashHistory;
@@ -72,13 +72,13 @@ public class VSProcess extends VSPrefs {
/** The logging object. */
private VSLogging logging;
- /** The simulation's default prefs. */
+ /** The simulator's default prefs. */
private VSPrefs prefs;
/** The random generator of the process. */
private VSRandom random;
- /** The simulation canvas. */
+ /** The simulator canvas. */
private VSSimulatorCanvas simulatorCanvas;
/** The random crash task. May be null if there is no such random task. */
@@ -191,9 +191,9 @@ public class VSProcess extends VSPrefs {
/**
* Instantiates a new process.
*
- * @param prefs the simulation's default prefs
+ * @param prefs the simulator's default prefs
* @param processNum the process num
- * @param simulatorCanvas the simulation canvas
+ * @param simulatorCanvas the simulator canvas
* @param logging the logging object
*/
public VSProcess(VSPrefs prefs, int processNum,
@@ -282,7 +282,7 @@ public class VSProcess extends VSPrefs {
/**
* Syncs the process' time. This method is using the clockOffset and
* clockVariance variables. This method is called repeatedly from the
- * VSSimulationCanvas in order to update the process' local and global
+ * VSSimulatorCanvas in order to update the process' local and global
* time values.
*
* @param globalTime the global time.
@@ -407,7 +407,7 @@ public class VSProcess extends VSPrefs {
}
/**
- * The process' state is 'play'. Called by the simulation canvas.
+ * The process' state is 'play'. Called by the simulator canvas.
*/
public synchronized void play() {
isPaused = false;
@@ -415,7 +415,7 @@ public class VSProcess extends VSPrefs {
}
/**
- * The process' state is 'pause'. Called by the simulation canvas.
+ * The process' state is 'pause'. Called by the simulator canvas.
*/
public synchronized void pause() {
isPaused = true;
@@ -423,7 +423,7 @@ public class VSProcess extends VSPrefs {
}
/**
- * The process' state is 'Finish'. Called by the simulation canvas.
+ * The process' state is 'Finish'. Called by the simulator canvas.
*/
public synchronized void finish() {
isPaused = true;
@@ -526,7 +526,7 @@ public class VSProcess extends VSPrefs {
/**
* Checks if the process has crashed. The difference to isCrashed is,
* that the process may be fully functional again after crashing. This
- * method is needed by the simulation canvas in order to see if it should
+ * method is needed by the simulator canvas in order to see if it should
* paint 'crashed areas' using the crash history of this process.
*
* @return true, if yes
@@ -906,16 +906,16 @@ public class VSProcess extends VSPrefs {
}
/**
- * Gets the simulation canvas.
+ * Gets the simulator canvas.
*
- * @return the simulation canvas
+ * @return the simulator canvas
*/
public VSSimulatorCanvas getSimulatorCanvas() {
return simulatorCanvas;
}
/**
- * Gets the simulation's default prefs.
+ * Gets the simulator's default prefs.
*
* @return the default prefs
*/
@@ -924,8 +924,8 @@ public class VSProcess extends VSPrefs {
}
/**
- * Removes the process at the specified index. Called by the simulation
- * canvas if a process has been removed from the simulation. Needed in
+ * Removes the process at the specified index. Called by the simulator
+ * canvas if a process has been removed from the simulator. Needed in
* order to update the vector time and the local processNum.
*
* @param index the index the process has to get removed.
@@ -941,8 +941,8 @@ public class VSProcess extends VSPrefs {
/**
* Added a process. Needed in order to update the vector time's size.
- * Called by the simulation canvas if a process has been added to the
- * simulation.
+ * Called by the simulator canvas if a process has been added to the
+ * simulator.
*/
public void addedAProcess() {
vectorTime.add(new Long(0));