summaryrefslogtreecommitdiff
path: root/VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html
diff options
context:
space:
mode:
Diffstat (limited to 'VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html')
-rw-r--r--VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html1013
1 files changed, 1013 insertions, 0 deletions
diff --git a/VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html b/VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html
new file mode 100644
index 0000000..f1e55d6
--- /dev/null
+++ b/VS-Sim-Javadoc/simulator/VSSimulatorVisualization.html
@@ -0,0 +1,1013 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!--NewPage-->
+<HTML>
+<HEAD>
+<!-- Generated by javadoc (build 1.6.0_03-p4) on Thu Aug 14 07:45:24 GMT 2008 -->
+<TITLE>
+VSSimulatorVisualization
+</TITLE>
+
+<META NAME="date" CONTENT="2008-08-14">
+
+<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
+
+<SCRIPT type="text/javascript">
+function windowTitle()
+{
+ if (location.href.indexOf('is-external=true') == -1) {
+ parent.document.title="VSSimulatorVisualization";
+ }
+}
+</SCRIPT>
+<NOSCRIPT>
+</NOSCRIPT>
+
+</HEAD>
+
+<BODY BGCOLOR="white" onload="windowTitle();">
+<HR>
+
+
+<!-- ========= START OF TOP NAVBAR ======= -->
+<A NAME="navbar_top"><!-- --></A>
+<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
+<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
+<TR>
+<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
+<A NAME="navbar_top_firstrow"><!-- --></A>
+<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
+ <TR ALIGN="center" VALIGN="top">
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
+ <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
+ </TR>
+</TABLE>
+</TD>
+<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
+</EM>
+</TD>
+</TR>
+
+<TR>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+&nbsp;<A HREF="../simulator/VSSimulatorFrame.html" title="class in simulator"><B>PREV CLASS</B></A>&nbsp;
+&nbsp;<A HREF="../simulator/VSSimulatorVisualization.VSMessageLine.html" title="class in simulator"><B>NEXT CLASS</B></A></FONT></TD>
+<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
+ <A HREF="../index.html?simulator/VSSimulatorVisualization.html" target="_top"><B>FRAMES</B></A> &nbsp;
+&nbsp;<A HREF="VSSimulatorVisualization.html" target="_top"><B>NO FRAMES</B></A> &nbsp;
+&nbsp;<SCRIPT type="text/javascript">
+ <!--
+ if(window==top) {
+ document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
+ }
+ //-->
+</SCRIPT>
+<NOSCRIPT>
+ <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
+</NOSCRIPT>
+
+
+</FONT></TD>
+</TR>
+<TR>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+ SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.awt.Component">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
+<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
+DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
+</TR>
+</TABLE>
+<A NAME="skip-navbar_top"></A>
+<!-- ========= END OF TOP NAVBAR ========= -->
+
+<HR>
+<!-- ======== START OF CLASS DATA ======== -->
+<H2>
+<FONT SIZE="-1">
+simulator</FONT>
+<BR>
+Class VSSimulatorVisualization</H2>
+<PRE>
+java.lang.Object
+ <IMG SRC="../resources/inherit.gif" ALT="extended by ">java.awt.Component
+ <IMG SRC="../resources/inherit.gif" ALT="extended by ">java.awt.Canvas
+ <IMG SRC="../resources/inherit.gif" ALT="extended by "><B>simulator.VSSimulatorVisualization</B>
+</PRE>
+<DL>
+<DT><B>All Implemented Interfaces:</B> <DD>java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, java.lang.Runnable, javax.accessibility.Accessible, <A HREF="../serialize/VSSerializable.html" title="interface in serialize">VSSerializable</A></DD>
+</DL>
+<HR>
+<DL>
+<DT><PRE>public class <B>VSSimulatorVisualization</B><DT>extends java.awt.Canvas<DT>implements java.lang.Runnable, <A HREF="../serialize/VSSerializable.html" title="interface in serialize">VSSerializable</A></DL>
+</PRE>
+
+<P>
+The class VSSimulatorVisualization. An instance of this object represents the
+ graphical paint area of a simulator. It contains all graphic calculations.
+ Also the simulator thread takes place in this class in a loop! This class
+ is probably the most cryptic of the whole simulator source code. This is
+ this way in order to gain more performance of the painting area!
+<P>
+
+<P>
+<DL>
+<DT><B>Author:</B></DT>
+ <DD>Paul C. Buetow</DD>
+<DT><B>See Also:</B><DD><A HREF="../serialized-form.html#simulator.VSSimulatorVisualization">Serialized Form</A></DL>
+<HR>
+
+<P>
+<!-- ======== NESTED CLASS SUMMARY ======== -->
+
+<A NAME="nested_class_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Nested Class Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;class</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.VSMessageLine.html" title="class in simulator">VSSimulatorVisualization.VSMessageLine</A></B></CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The class VSMessageLine, an object of this class represents a message
+ line drawn into the painting area.</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Canvas"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.awt.Canvas</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>java.awt.Canvas.AccessibleAWTCanvas</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.awt.Component</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- =========== FIELD SUMMARY =========== -->
+
+<A NAME="field_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Field Summary</B></FONT></TH>
+</TR>
+</TABLE>
+&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Fields inherited from class java.awt.Component</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Fields inherited from interface java.awt.image.ImageObserver</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+
+<A NAME="constructor_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Constructor Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#VSSimulatorVisualization(prefs.VSPrefs, simulator.VSSimulator, simulator.VSLogging)">VSSimulatorVisualization</A></B>(<A HREF="../prefs/VSPrefs.html" title="class in prefs">VSPrefs</A>&nbsp;prefs,
+ <A HREF="../simulator/VSSimulator.html" title="class in simulator">VSSimulator</A>&nbsp;simulator,
+ <A HREF="../simulator/VSLogging.html" title="class in simulator">VSLogging</A>&nbsp;loging)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instantiates a new VSSimulatorVisualization object.</TD>
+</TR>
+</TABLE>
+&nbsp;
+<!-- ========== METHOD SUMMARY =========== -->
+
+<A NAME="method_summary"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
+<B>Method Summary</B></FONT></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#deserialize(serialize.VSSerialize, java.io.ObjectInputStream)">deserialize</A></B>(<A HREF="../serialize/VSSerialize.html" title="class in serialize">VSSerialize</A>&nbsp;serialize,
+ java.io.ObjectInputStream&nbsp;objectInputStream)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deserializes</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#editProcess(int)">editProcess</A></B>(int&nbsp;processNum)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Edits the process.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#editProcess(core.VSInternalProcess)">editProcess</A></B>(<A HREF="../core/VSInternalProcess.html" title="class in core">VSInternalProcess</A>&nbsp;process)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Edits the process.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#finish()">finish</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Called if the simulator has finished.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;int</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getNumProcesses()">getNumProcesses</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the num of processes.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../core/VSInternalProcess.html" title="class in core">VSInternalProcess</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getProcess(int)">getProcess</A></B>(int&nbsp;processNum)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the specified process.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;java.util.ArrayList&lt;<A HREF="../core/VSInternalProcess.html" title="class in core">VSInternalProcess</A>&gt;</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getProcesses()">getProcesses</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the processes.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;java.util.ArrayList&lt;<A HREF="../core/VSInternalProcess.html" title="class in core">VSInternalProcess</A>&gt;</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getProcessesArray()">getProcessesArray</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the processes array.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;java.lang.Integer[]</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getProcessIDs()">getProcessIDs</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the processes IDs.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;long</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getStartTime()">getStartTime</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the start time.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;<A HREF="../core/VSTaskManager.html" title="class in core">VSTaskManager</A></CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getTaskManager()">getTaskManager</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the task manager.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;long</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getTime()">getTime</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the time.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;long</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#getUntilTime()">getUntilTime</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the until time.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;boolean</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#hasThreadStopped()">hasThreadStopped</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks if the thread has been stopped.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#isAntiAliased(boolean)">isAntiAliased</A></B>(boolean&nbsp;isAntiAliased)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets if the simulator graphics are anti aliased.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#paint()">paint</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Paints the simulator.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#pause()">pause</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call this, in order to pause the simulator.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#play()">play</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts/plays the simulator.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;int</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#processIDCount()">processIDCount</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the next process id.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#reset()">reset</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Call this, in order to reset the simulator.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#run()">run</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#sendMessage(core.VSMessage)">sendMessage</A></B>(<A HREF="../core/VSMessage.html" title="class in core">VSMessage</A>&nbsp;message)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sends a message.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#serialize(serialize.VSSerialize, java.io.ObjectOutputStream)">serialize</A></B>(<A HREF="../serialize/VSSerialize.html" title="class in serialize">VSSerialize</A>&nbsp;serialize,
+ java.io.ObjectOutputStream&nbsp;objectOutputStream)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Serializes</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#showLamport(boolean)">showLamport</A></B>(boolean&nbsp;showLamport)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets, if the the lamport time should be shown.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#showVectorTime(boolean)">showVectorTime</A></B>(boolean&nbsp;showVectorTime)</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets, if the vector time should be shown.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#stopThread()">stopThread</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stops the thread of the simulator.</TD>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
+<CODE>&nbsp;void</CODE></FONT></TD>
+<TD><CODE><B><A HREF="../simulator/VSSimulatorVisualization.html#updateFromPrefs()">updateFromPrefs</A></B>()</CODE>
+
+<BR>
+&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Updates from the prefs.</TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.awt.Canvas"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.awt.Canvas</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy, paint, update</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.awt.Component</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
+<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
+</TR>
+<TR BGCOLOR="white" CLASS="TableRowColor">
+<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
+</TR>
+</TABLE>
+&nbsp;
+<P>
+
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+
+<A NAME="constructor_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Constructor Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="VSSimulatorVisualization(prefs.VSPrefs, simulator.VSSimulator, simulator.VSLogging)"><!-- --></A><H3>
+VSSimulatorVisualization</H3>
+<PRE>
+public <B>VSSimulatorVisualization</B>(<A HREF="../prefs/VSPrefs.html" title="class in prefs">VSPrefs</A>&nbsp;prefs,
+ <A HREF="../simulator/VSSimulator.html" title="class in simulator">VSSimulator</A>&nbsp;simulator,
+ <A HREF="../simulator/VSLogging.html" title="class in simulator">VSLogging</A>&nbsp;loging)</PRE>
+<DL>
+<DD>Instantiates a new VSSimulatorVisualization object.
+<P>
+<DL>
+<DT><B>Parameters:</B><DD><CODE>prefs</CODE> - the prefs<DD><CODE>simulator</CODE> - the simulator<DD><CODE>loging</CODE> - the loging</DL>
+</DL>
+
+<!-- ============ METHOD DETAIL ========== -->
+
+<A NAME="method_detail"><!-- --></A>
+<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
+<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
+<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
+<B>Method Detail</B></FONT></TH>
+</TR>
+</TABLE>
+
+<A NAME="paint()"><!-- --></A><H3>
+paint</H3>
+<PRE>
+public void <B>paint</B>()</PRE>
+<DL>
+<DD>Paints the simulator.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getTime()"><!-- --></A><H3>
+getTime</H3>
+<PRE>
+public long <B>getTime</B>()</PRE>
+<DL>
+<DD>Gets the time.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the time</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getUntilTime()"><!-- --></A><H3>
+getUntilTime</H3>
+<PRE>
+public long <B>getUntilTime</B>()</PRE>
+<DL>
+<DD>Gets the until time.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the until time</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getStartTime()"><!-- --></A><H3>
+getStartTime</H3>
+<PRE>
+public long <B>getStartTime</B>()</PRE>
+<DL>
+<DD>Gets the start time.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the start time</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="processIDCount()"><!-- --></A><H3>
+processIDCount</H3>
+<PRE>
+public int <B>processIDCount</B>()</PRE>
+<DL>
+<DD>Gets the next process id.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the next process id</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getTaskManager()"><!-- --></A><H3>
+getTaskManager</H3>
+<PRE>
+public <A HREF="../core/VSTaskManager.html" title="class in core">VSTaskManager</A> <B>getTaskManager</B>()</PRE>
+<DL>
+<DD>Gets the task manager.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the task manager</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getNumProcesses()"><!-- --></A><H3>
+getNumProcesses</H3>
+<PRE>
+public int <B>getNumProcesses</B>()</PRE>
+<DL>
+<DD>Gets the num of processes.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>the num of processes</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="getProcess(int)"><!-- --></A><H3>
+getProcess</H3>
+<PRE>
+public <A HREF="../core/VSInternalProcess.html" title="class in core">VSInternalProcess</A> <B>getProcess</B>(int&nbsp;processNum)</PRE>
+<DL>
+<DD>Gets the specified process.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+<DT><B>Parameters:</B><DD><CODE>processNum</CODE> - the process num to get the process of
+<DT><B>Returns:</B><DD>the process</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="run()"><!-- --></A><H3>
+run</H3>
+<PRE>
+public void <B>run</B>()</PRE>
+<DL>
+<DD><DL>
+<DT><B>Specified by:</B><DD><CODE>run</CODE> in interface <CODE>java.lang.Runnable</CODE></DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="play()"><!-- --></A><H3>
+play</H3>
+<PRE>
+public void <B>play</B>()</PRE>
+<DL>
+<DD>Starts/plays the simulator.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="finish()"><!-- --></A><H3>
+finish</H3>
+<PRE>
+public void <B>finish</B>()</PRE>
+<DL>
+<DD>Called if the simulator has finished.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="pause()"><!-- --></A><H3>
+pause</H3>
+<PRE>
+public void <B>pause</B>()</PRE>
+<DL>
+<DD>Call this, in order to pause the simulator.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="reset()"><!-- --></A><H3>
+reset</H3>
+<PRE>
+public void <B>reset</B>()</PRE>
+<DL>
+<DD>Call this, in order to reset the simulator.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="stopThread()"><!-- --></A><H3>
+stopThread</H3>
+<PRE>
+public void <B>stopThread</B>()</PRE>
+<DL>
+<DD>Stops the thread of the simulator.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="hasThreadStopped()"><!-- --></A><H3>
+hasThreadStopped</H3>
+<PRE>
+public boolean <B>hasThreadStopped</B>()</PRE>
+<DL>
+<DD>Checks if the thread has been stopped.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+
+<DT><B>Returns:</B><DD>true, if is thread has stopped</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="showLamport(boolean)"><!-- --></A><H3>
+showLamport</H3>
+<PRE>
+public void <B>showLamport</B>(boolean&nbsp;showLamport)</PRE>
+<DL>
+<DD>Sets, if the the lamport time should be shown. It implicitly disables
+ the vector time.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+<DT><B>Parameters:</B><DD><CODE>showLamport</CODE> - true, if the lamport time should be shown</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="showVectorTime(boolean)"><!-- --></A><H3>
+showVectorTime</H3>
+<PRE>
+public void <B>showVectorTime</B>(boolean&nbsp;showVectorTime)</PRE>
+<DL>
+<DD>Sets, if the vector time should be shown. It implicitly disables the
+ lamport time.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+<DT><B>Parameters:</B><DD><CODE>showVectorTime</CODE> - true, if the vector time should be shown</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="isAntiAliased(boolean)"><!-- --></A><H3>
+isAntiAliased</H3>
+<PRE>
+public void <B>isAntiAliased</B>(boolean&nbsp;isAntiAliased)</PRE>
+<DL>
+<DD>Sets if the simulator graphics are anti aliased.
+<P>
+<DD><DL>
+</DL>
+</DD>
+<DD><DL>
+<DT><B>Parameters:</B><DD><CODE>isAntiAliased</CODE> - true, if the simulator is anti aliased</DL>
+</DD>
+</DL>
+<HR>
+
+<A NAME="sendMessage(core.VSMessage)"><!-- --></A><H3>
+sendMessage</H3>
+<PRE>
+public void <B>sendMessage</B>(<A HREF="../core/VSMessage.html" title="class in core">VSMessage</A>&nbsp;message)</PRE>
+<DL>
+<DD>Sends a message.
+<P>
+<DD><DL>
+</DL>
+</DD>