blob: f95d0cbab754f14746dcecf924e6ca45ebde55fe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
/*
* Copyright (c) 2008 Paul C. Buetow, vs@dev.buetow.org
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* All icons of the icons/ folder are under a Creative Commons
* Attribution-Noncommercial-Share Alike License a CC-by-nc-sa.
*
* The icon's homepage is http://code.google.com/p/ultimate-gnome/
*/
package events;
import core.VSProcess;
import prefs.VSPrefs;
/**
* The class VSAbstractEvent. This abstract class defines the basic framework
* of each event. an event is used to fullfill a specific task. An event object
* will get stored in a VSTask object.
*
* @author Paul C. Buetow
*/
abstract public class VSAbstractEvent extends VSPrefs {
/** The serial version uid */
private static final long serialVersionUID = 1L;
/** The prefs. */
public VSPrefs prefs;
/** The process. */
public VSProcess process;
/** The event shortname. */
private String eventShortname;
/** The event classname. */
private String eventClassname;
/**
* Inits the event.
*
* @param process the process
*/
public void init(VSProcess process) {
this.process = process;
this.prefs = process.getPrefs();
init();
}
/**
* Inits the event without setting the processes and prefs variables
* of the object.
*/
public void init() {
onInit();
}
/**
* Sets the classname.
*
* @param eventClassname the new classname
*/
public final void setClassname(String eventClassname) {
if (eventClassname.startsWith("class "))
eventClassname = eventClassname.substring(6);
this.eventClassname = eventClassname;
}
/**
* Gets the classname.
*
* @return the classname
*/
public String getClassname() {
return eventClassname;
}
/**
* Gets the name.
*
* @return the name
*/
public String getName() {
return VSRegisteredEvents.getNameByClassname(eventClassname);
}
/**
* Sets the shortname.
*
* @param eventShortname the new shortname
*/
public void setShortname(String eventShortname) {
this.eventShortname = eventShortname;
}
/**
* Gets the shortname.
*
* @return the shortname
*/
public String getShortname() {
if (eventShortname == null)
return VSRegisteredEvents.getShortnameByClassname(eventClassname);
return eventShortname;
}
/**
* Gets the process.
*
* @return the process
*/
public VSProcess getProcess() {
return process;
}
/**
* Logg a specific message.
*
* @param message the logging message
*/
public void logg(String message) {
process.logg(/*toString() + "; " + */message);
}
/**
* Checks if the event equals to another event..
*
* @param event the event to compare against.
*
* @return true, if the events are the same (have the same event id)
*/
public boolean equals(VSAbstractEvent event) {
return super.getID() == event.getID();
}
/**
* Every event has its own initialize method.
*/
abstract public void onInit();
/**
* Every event can get started. This method get's executed if the event
* takes place.
*
* @return false, if a message has been delivered but is not relevant and
* can get removed from the simulator canvas paint area. true otherwise.
*/
abstract public boolean onStart();
}
|