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Diffstat (limited to 'yhttpd/src/contrib/xml')
| -rw-r--r-- | yhttpd/src/contrib/xml/README | 504 | ||||
| -rw-r--r-- | yhttpd/src/contrib/xml/tinyxml.cpp | 1428 | ||||
| -rw-r--r-- | yhttpd/src/contrib/xml/tinyxml.h | 1630 | ||||
| -rw-r--r-- | yhttpd/src/contrib/xml/tinyxmlerror.cpp | 51 | ||||
| -rw-r--r-- | yhttpd/src/contrib/xml/tinyxmlparser.cpp | 1553 |
5 files changed, 0 insertions, 5166 deletions
diff --git a/yhttpd/src/contrib/xml/README b/yhttpd/src/contrib/xml/README deleted file mode 100644 index 7da9dfd..0000000 --- a/yhttpd/src/contrib/xml/README +++ /dev/null @@ -1,504 +0,0 @@ -ATTENTION: - -This version of TinyXML has ben very little modified by -Paul C. Buetow in 2004 to fit the yhttpd project. - -To get the original source go to -http://www.sourceforge.net/projects/tinyxml - -/** @mainpage - -<h1> TinyXml </h1> - -TinyXml is a simple, small, C++ XML parser that can be easily -integrating into other programs. - - -<h2> What it does. </h2> - -In brief, TinyXml parses an XML document, and builds from that a -Document Object Model (DOM) that can be read, modified, and saved. - -XML stands for "eXtensible Markup Language." It allows you to create -your own document markups. Where HTML does a very good job of marking -documents for browsers, XML allows you to define any kind of document -markup, for example a document that describes a "to do" list for an -organizer application. XML is a very structured and convenient format. -All those random file formats created to store application data can -all be replaced with XML. One parser for everything. - -The best place for the complete, correct, and quite frankly hard to -read spec is at <a href="http://www.w3.org/TR/2004/REC-xml-20040204/"> -http://www.w3.org/TR/2004/REC-xml-20040204/</a>. An intro to XML -(that I really like) can be found at -<a href="http://skew.org/xml/tutorial/">http://skew.org/xml/tutorial</a>. - -There are different ways to access and interact with XML data. -TinyXml uses a Document Object Model (DOM), meaning the XML data is parsed -into a C++ objects that can be browsed and manipulated, and then -written to disk or another output stream. You can also construct an XML document from -scratch with C++ objects and write this to disk or another output -stream. - -TinyXml is designed to be easy and fast to learn. It is two headers -and four cpp files. Simply add these to your project and off you go. -There is an example file - xmltest.cpp - to get you started. - -TinyXml is released under the ZLib license, -so you can use it in open source or commercial code. The details -of the license are at the top of every source file. - -TinyXml attempts to be a flexible parser, but with truly correct and -compliant XML output. TinyXml should compile on any reasonably C++ -compliant system. It does not rely on exceptions or RTTI. It can be -compiled with or without STL support. TinyXml fully supports -the UTF-8 encoding, and the first 64k character entities. - - -<h2> What it doesn't do. </h2> - -It doesnt parse or use DTDs (Document Type Definitions) or XSLs -(eXtensible Stylesheet Language.) There are other parsers out there -(check out www.sourceforge.org, search for XML) that are much more fully -featured. But they are also much bigger, take longer to set up in -your project, have a higher learning curve, and often have a more -restrictive license. If you are working with browsers or have more -complete XML needs, TinyXml is not the parser for you. - -The following DTD syntax will not parse at this time in TinyXml: - -@verbatim - <!DOCTYPE Archiv [ - <!ELEMENT Comment (#PCDATA)> - ]> -@endverbatim - -because TinyXml sees this as a !DOCTYPE node with an illegally -embedded !ELEMENT node. This may be addressed in the future. - -<h2> Code Status. </h2> - -TinyXml is mature, tested code. It is very stable. If you find -bugs, please file a bug report is on the sourceforge web site -(www.sourceforge.net/projects/tinyxml). -We'll get them straightened out as soon as possible. - -There are some areas of improvement; please check sourceforge if you are -interested in working on TinyXml. - - -<h2> Features </h2> - -<h3> Using STL </h3> - -TinyXml can be compiled to use or not use STL. When using STL, TinyXml -uses the std::string class, and fully supports std::istream, std::ostream, -operator<<, and operator>>. Many API methods have both 'const char*' and -'const std::string&' forms. - -When STL support is compiled out, no STL files are included whatsover. All -the string classes are implemented by TinyXml itself. API methods -all use the 'const char*' form for input. - -Use the compile time #define: - - TIXML_USE_STL - -to compile one version or the other. This can be passed by the compiler, -or set as the first line of "tinyxml.h". - -Note: If compiling the test code in Linux, setting the environment -variable TINYXML_USE_STL=YES/NO will control STL compilation. In the -Windows project file, STL and non STL targets are provided. In your project, -its probably easiest to add the line "#define TIXML_USE_STL" as the first -line of tinyxml.h. - -<h3> UTF-8 </h3> - -TinyXml supports UTF-8 allowing to manipulate XML files in any language. TinyXml -also supports "legacy mode" - the encoding used before UTF-8 support and -probably best described as "extended ascii". - -Normally, TinyXml will try to detect the correct encoding and use it. However, -by setting the value of TIXML_DEFAULT_ENCODING in the header file, TinyXml -can be forced to always use one encoding. - -TinyXml will assume Legacy Mode until one of the following occurs: -<ol> - <li> If the non-standard but common "UTF-8 lead bytes" (0xef 0xbb 0xbf) - begin the file or data stream, TinyXml will read it as UTF-8. </li> - <li> If the declaration tag is read, and it has an encoding="UTF-8", then - TinyXml will read it as UTF-8. </li> - <li> If the declaration tag is read, and it has no encoding specified, then - TinyXml will read it as UTF-8. </li> - <li> If the declaration tag is read, and it has an encoding="something else", then - TinyXml will read it as Legacy Mode. In legacy mode, TinyXml will - work as it did before. It's not clear what that mode does exactly, but - old content should keep working.</li> - <li> Until one of the above criteria is met, TinyXml runs in Legacy Mode.</li> -</ol> - -What happens if the encoding is incorrectly set or detected? TinyXml will try -to read and pass through text seen as improperly encoded. You may get some strange -results or mangled characters. You may want to force TinyXml to the correct mode. - -<b> You may force TinyXml to Legacy Mode by using LoadFile( TIXML_ENCODING_LEGACY ) or -LoadFile( filename, TIXML_ENCODING_LEGACY ). You may force it to use legacy mode all -the time by setting TIXML_DEFAULT_ENCODING = TIXML_ENCODING_LEGACY. Likewise, you may -force it to TIXML_ENCODING_UTF8 with the same technique.</b> - -For English users, using English XML, UTF-8 is the same as low-ASCII. You -don't need to be aware of UTF-8 or change your code in any way. You can think -of UTF-8 as a "superset" of ASCII. - -UTF-8 is not a double byte format - but it is a standard encoding of Unicode! -TinyXml does not use or directly support wchar, TCHAR, or Microsofts _UNICODE at this time. -It is common to see the term "Unicode" improperly refer to UTF-16, a wide byte encoding -of unicode. This is a source of confusion. - -For "high-ascii" languages - everything not English, pretty much - TinyXml can -handle all languages, at the same time, as long as the XML is encoded -in UTF-8. That can be a little tricky, older programs and operating systems -tend to use the "default" or "traditional" code page. Many apps (and almost all -modern ones) can output UTF-8, but older or stubborn (or just broken) ones -still output text in the default code page. - -For example, Japanese systems traditionally use SHIFT-JIS encoding. -Text encoded as SHIFT-JIS can not be read by tinyxml. -A good text editor can import SHIFT-JIS and then save as UTF-8. - -The <a href="http://skew.org/xml/tutorial/">Skew.org link</a> does a great -job covering the encoding issue. - -The test file "utf8test.xml" is an XML containing English, Spanish, Russian, -and Simplified Chinese. (Hopefully they are translated correctly). The file -"utf8test.gif" is a screen capture of the XML file, rendered in IE. Note that -if you don't have the correct fonts (Simplified Chinese or Russian) on your -system, you won't see output that matches the GIF file even if you can parse -it correctly. Also note that (at least on my Windows machine) console output -is in a Western code page, so that Print() or printf() cannot correctly display -the file. This is not a bug in TinyXml - just an OS issue. No data is lost or -destroyed by TinyXml. The console just doesn't render UTF-8. - - -<h3> Entities </h3> -TinyXml recognizes the pre-defined "character entities", meaning special -characters. Namely: - -@verbatim - & & - < < - > > - " " - ' ' -@endverbatim - -These are recognized when the XML document is read, and translated to there -UTF-8 equivalents. For instance, text with the XML of: - -@verbatim - Far & Away -@endverbatim - -will have the Value() of "Far & Away" when queried from the TiXmlText object, -and will be written back to the XML stream/file as an ampersand. Older versions -of TinyXml "preserved" character entities, but the newer versions will translate -them into characters. - -Additionally, any character can be specified by its Unicode code point: -The syntax " " or " " are both to the non-breaking space characher. - - -<h3> Streams </h3> -With TIXML_USE_STL on, -TiXml has been modified to support both C (FILE) and C++ (operator <<,>>) -streams. There are some differences that you may need to be aware of. - -C style output: - - based on FILE* - - the Print() and SaveFile() methods - - Generates formatted output, with plenty of white space, intended to be as - human-readable as possible. They are very fast, and tolerant of ill formed - XML documents. For example, an XML document that contains 2 root elements - and 2 declarations, will still print. - -C style input: - - based on FILE* - - the Parse() and LoadFile() methods - - A fast, tolerant read. Use whenever you don't need the C++ streams. - -C++ style ouput: - - based on std::ostream - - operator<< - - Generates condensed output, intended for network transmission rather than - readability. Depending on your system's implementation of the ostream class, - these may be somewhat slower. (Or may not.) Not tolerant of ill formed XML: - a document should contain the correct one root element. Additional root level - elements will not be streamed out. - -C++ style input: - - based on std::istream - - operator>> - - Reads XML from a stream, making it useful for network transmission. The tricky - part is knowing when the XML document is complete, since there will almost - certainly be other data in the stream. TinyXml will assume the XML data is - complete after it reads the root element. Put another way, documents that - are ill-constructed with more than one root element will not read correctly. - Also note that operator>> is somewhat slower than Parse, due to both - implementation of the STL and limitations of TinyXml. - -<h3> White space </h3> -The world simply does not agree on whether white space should be kept, or condensed. -For example, pretend the '_' is a space, and look at "Hello____world". HTML, and -at least some XML parsers, will interpret this as "Hello_world". They condense white -space. Some XML parsers do not, and will leave it as "Hello____world". (Remember -to keep pretending the _ is a space.) Others suggest that __Hello___world__ should become -Hello___world. - -It's an issue that hasn't been resolved to my satisfaction. TinyXml supports the -first 2 approaches. Call TiXmlBase::SetCondenseWhiteSpace( bool ) to set the desired behavior. -The default is to condense white space. - -If you change the default, you should call TiXmlBase::SetCondenseWhiteSpace( bool ) -before making any calls to Parse XML data, and I don't recommend changing it after -it has been set. - - -<h3> Handles </h3> - -Where browsing an XML document in a robust way, it is important to check -for null returns from method calls. An error safe implementation can -generate a lot of code like: - -@verbatim -TiXmlElement* root = document.FirstChildElement( "Document" ); -if ( root ) -{ - TiXmlElement* element = root->FirstChildElement( "Element" ); - if ( element ) - { - TiXmlElement* child = element->FirstChildElement( "Child" ); - if ( child ) - { - TiXmlElement* child2 = child->NextSiblingElement( "Child" ); - if ( child2 ) - { - // Finally do something useful. -@endverbatim - -Handles have been introduced to clean this up. Using the TiXmlHandle class, -the previous code reduces to: - -@verbatim -TiXmlHandle docHandle( &document ); -TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).Element(); -if ( child2 ) -{ - // do something useful -@endverbatim - -Which is much easier to deal with. See TiXmlHandle for more information. - - -<h3> Row and Column tracking </h3> -Being able to track nodes and attributes back to their origin location -in source files can be very important for some applications. Additionally, -knowing where parsing errors occured in the original source can be very -time saving. - -TinyXml can tracks the row and column origin of all nodes and attributes -in a text file. The TiXmlBase::Row() and TiXmlBase::Column() methods return -the origin of the node in the source text. The correct tabs can be -configured in TiXmlDocument::SetTabSize(). - - -<h2> Using and Installing </h2> - -To Compile and Run xmltest: - -A Linux Makefile and a Windows Visual C++ .dsw file is provided. -Simply compile and run. It will write the file demotest.xml to your -disk and generate output on the screen. It also tests walking the -DOM by printing out the number of nodes found using different -techniques. - -The Linux makefile is very generic and will -probably run on other systems, but is only tested on Linux. You no -longer need to run 'make depend'. The dependecies have been -hard coded. - -<h3>Windows project file for VC6</h3> -<ul> -<li>tinyxml: tinyxml library, non-STL </li> -<li>tinyxmlSTL: tinyxml library, STL </li> -<li>tinyXmlTest: test app, non-STL </li> -<li>tinyXmlTestSTL: test app, STL </li> -</ul> - -<h3>Linux Make file</h3> -At the top of the makefile you can set: - -PROFILE, DEBUG, and TINYXML_USE_STL. Details (such that they are) are in -the makefile. - -In the tinyxml directory, type "make clean" then "make". The executable -file 'xmltest' will be created. - - - -<h3>To Use in an Application:</h3> - -Add tinyxml.cpp, tinyxml.h, tinyxmlerror.cpp, tinyxmlparser.cpp, and tinystr.cpp to your -project or make file. That's it! It should compile on any reasonably -compliant C++ system. You do not need to enable exceptions or -RTTI for TinyXml. - - -<h2> How TinyXml works. </h2> - -An example is probably the best way to go. Take: -@verbatim - <?xml version="1.0" standalone=no> - <!-- Our to do list data --> - <ToDo> - <Item priority="1"> Go to the <bold>Toy store!</bold></Item> - <Item priority="2"> Do bills</Item> - </ToDo> -@endverbatim - -Its not much of a To Do list, but it will do. To read this file -(say "demo.xml") you would create a document, and parse it in: -@verbatim - TiXmlDocument doc( "demo.xml" ); - doc.LoadFile(); -@endverbatim - -And its ready to go. Now lets look at some lines and how they -relate to the DOM. - -@verbatim -<?xml version="1.0" standalone=no> -@endverbatim - - The first line is a declaration, and gets turned into the - TiXmlDeclaration class. It will be the first child of the - document node. - - This is the only directive/special tag parsed by by TinyXml. - Generally directive targs are stored in TiXmlUnknown so the - commands wont be lost when it is saved back to disk. - -@verbatim -<!-- Our to do list data --> -@endverbatim - - A comment. Will become a TiXmlComment object. - -@verbatim -<ToDo> -@endverbatim - - The "ToDo" tag defines a TiXmlElement object. This one does not have - any attributes, but does contain 2 other elements. - -@verbatim -<Item priority="1"> -@endverbatim - - Creates another TiXmlElement which is a child of the "ToDo" element. - This element has 1 attribute, with the name "priority" and the value - "1". - -Go to the - - A TiXmlText. This is a leaf node and cannot contain other nodes. - It is a child of the "Item" TiXmlElement. - -@verbatim -<bold> -@endverbatim - - - Another TiXmlElement, this one a child of the "Item" element. - -Etc. - -Looking at the entire object tree, you end up with: -@verbatim -TiXmlDocument "demo.xml" - TiXmlDeclaration "version='1.0'" "standalone=no" - TiXmlComment " Our to do list data" - TiXmlElement "ToDo" - TiXmlElement "Item" Attribtutes: priority = 1 - TiXmlText "Go to the " - TiXmlElement "bold" - TiXmlText "Toy store!" - TiXmlElement "Item" Attributes: priority=2 - TiXmlText "bills" -@endverbatim - -<h2> Documentation </h2> - -The documentation is build with Doxygen, using the 'dox' -configuration file. - -<h2> License </h2> - -TinyXml is released under the zlib license: - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any -damages arising from the use of this software. - -Permission is granted to anyone to use this software for any -purpose, including commercial applications, and to alter it and -redistribute it freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must -not claim that you wrote the original software. If you use this -software in a product, an acknowledgment in the product documentation -would be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and -must not be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source -distribution. - -<h2> References </h2> - -The World Wide Web Consortium is the definitive standard body for -XML, and there web pages contain huge amounts of information. - -The definitive spec: <a href="http://www.w3.org/TR/2004/REC-xml-20040204/"> -http://www.w3.org/TR/2004/REC-xml-20040204/</a> - -I also recommend "XML Pocket Reference" by Robert Eckstein and published by -OReilly...the book that got the whole thing started. - -<h2> Contributors, Contacts, and a Brief History </h2> - -Thanks very much to everyone who sends suggestions, bugs, ideas, and -encouragement. It all helps, and makes this project fun. A special thanks -to the contributors on the web pages that keep it lively. - -So many people have sent in bugs and ideas, that rather than list here -we try to give credit due in the "changes.txt" file. - -TinyXml was originally written be Lee Thomason. (Often the "I" still -in the documenation.) Lee reviews changes and releases new versions, -with the help of Yves Berquin and the tinyXml community. - -We appreciate your suggestions, and would love to know if you -use TinyXml. Hopefully you will enjoy it and find it useful. -Please post questions, comments, file bugs, or contact us at: - -www.sourceforge.net/projects/tinyxml - -Lee Thomason, -Yves Berquin -*/ diff --git a/yhttpd/src/contrib/xml/tinyxml.cpp b/yhttpd/src/contrib/xml/tinyxml.cpp deleted file mode 100644 index 73e57c2..0000000 --- a/yhttpd/src/contrib/xml/tinyxml.cpp +++ /dev/null @@ -1,1428 +0,0 @@ -/* -www.sourceforge.net/projects/tinyxml -Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com) - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any -damages arising from the use of this software. - -Permission is granted to anyone to use this software for any -purpose, including commercial applications, and to alter it and -redistribute it freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must -not claim that you wrote the original software. If you use this -software in a product, an acknowledgment in the product documentation -would be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and -must not be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source -distribution. -*/ - -#include <ctype.h> -#include "tinyxml.h" - -#ifdef TIXML_USE_STL -#include <sstream> -#endif - - -bool TiXmlBase::condenseWhiteSpace = true; - -void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_OSTREAM* stream ) -{ - TIXML_STRING buffer; - PutString( str, &buffer ); - (*stream) << buffer; -} - -void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_STRING* outString ) -{ - int i=0; - - while( i<(int)str.length() ) - { - unsigned char c = (unsigned char) str[i]; - - if ( c == '&' - && i < ( (int)str.length() - 2 ) - && str[i+1] == '#' - && str[i+2] == 'x' ) - { - // Hexadecimal character reference. - // Pass through unchanged. - // © -- copyright symbol, for example. - // - // The -1 is a bug fix from Rob Laveaux. It keeps - // an overflow from happening if there is no ';'. - // There are actually 2 ways to exit this loop - - // while fails (error case) and break (semicolon found). - // However, there is no mechanism (currently) for - // this function to return an error. - while ( i<(int)str.length()-1 ) - { - outString->append( str.c_str() + i, 1 ); - ++i; - if ( str[i] == ';' ) - break; - } - } - else if ( c == '&' ) - { - outString->append( entity[0].str, entity[0].strLength ); - ++i; - } - else if ( c == '<' ) - { - outString->append( entity[1].str, entity[1].strLength ); - ++i; - } - else if ( c == '>' ) - { - outString->append( entity[2].str, entity[2].strLength ); - ++i; - } - else if ( c == '\"' ) - { - outString->append( entity[3].str, entity[3].strLength ); - ++i; - } - else if ( c == '\'' ) - { - outString->append( entity[4].str, entity[4].strLength ); - ++i; - } - else if ( c < 32 ) - { - // Easy pass at non-alpha/numeric/symbol - // Below 32 is symbolic. - char buf[ 32 ]; - sprintf( buf, "&#x%02X;", (unsigned) ( c & 0xff ) ); - outString->append( buf, strlen( buf ) ); - ++i; - } - else - { - //char realc = (char) c; - //outString->append( &realc, 1 ); - *outString += (char) c; // somewhat more efficient function call. - ++i; - } - } -} - - -// <-- Strange class for a bug fix. Search for STL_STRING_BUG -TiXmlBase::StringToBuffer::StringToBuffer( const TIXML_STRING& str ) -{ - buffer = new char[ str.length()+1 ]; - if ( buffer ) - { - strcpy( buffer, str.c_str() ); - } -} - - -TiXmlBase::StringToBuffer::~StringToBuffer() -{ - delete [] buffer; -} -// End strange bug fix. --> - - -TiXmlNode::TiXmlNode( NodeType _type ) : TiXmlBase() -{ - parent = 0; - type = _type; - firstChild = 0; - lastChild = 0; - prev = 0; - next = 0; -} - - -TiXmlNode::~TiXmlNode() -{ - TiXmlNode* node = firstChild; - TiXmlNode* temp = 0; - - while ( node ) - { - temp = node; - node = node->next; - delete temp; - } -} - - -void TiXmlNode::CopyTo( TiXmlNode* target ) const -{ - target->SetValue (value.c_str() ); - target->userData = userData; -} - - -void TiXmlNode::Clear() -{ - TiXmlNode* node = firstChild; - TiXmlNode* temp = 0; - - while ( node ) - { - temp = node; - node = node->next; - delete temp; - } - - firstChild = 0; - lastChild = 0; -} - - -TiXmlNode* TiXmlNode::LinkEndChild( TiXmlNode* node ) -{ - node->parent = this; - - node->prev = lastChild; - node->next = 0; - - if ( lastChild ) - lastChild->next = node; - else - firstChild = node; // it was an empty list. - - lastChild = node; - return node; -} - - -TiXmlNode* TiXmlNode::InsertEndChild( const TiXmlNode& addThis ) -{ - TiXmlNode* node = addThis.Clone(); - if ( !node ) - return 0; - - return LinkEndChild( node ); -} - - -TiXmlNode* TiXmlNode::InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis ) -{ - if ( !beforeThis || beforeThis->parent != this ) - return 0; - - TiXmlNode* node = addThis.Clone(); - if ( !node ) - return 0; - node->parent = this; - - node->next = beforeThis; - node->prev = beforeThis->prev; - if ( beforeThis->prev ) - { - beforeThis->prev->next = node; - } - else - { - assert( firstChild == beforeThis ); - firstChild = node; - } - beforeThis->prev = node; - return node; -} - - -TiXmlNode* TiXmlNode::InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis ) -{ - if ( !afterThis || afterThis->parent != this ) - return 0; - - TiXmlNode* node = addThis.Clone(); - if ( !node ) - return 0; - node->parent = this; - - node->prev = afterThis; - node->next = afterThis->next; - if ( afterThis->next ) - { - afterThis->next->prev = node; - } - else - { - assert( lastChild == afterThis ); - lastChild = node; - } - afterThis->next = node; - return node; -} - - -TiXmlNode* TiXmlNode::ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis ) -{ - if ( replaceThis->parent != this ) - return 0; - - TiXmlNode* node = withThis.Clone(); - if ( !node ) - return 0; - - node->next = replaceThis->next; - node->prev = replaceThis->prev; - - if ( replaceThis->next ) - replaceThis->next->prev = node; - else - lastChild = node; - - if ( replaceThis->prev ) - replaceThis->prev->next = node; - else - firstChild = node; - - delete replaceThis; - node->parent = this; - return node; -} - - -bool TiXmlNode::RemoveChild( TiXmlNode* removeThis ) -{ - if ( removeThis->parent != this ) - { - assert( 0 ); - return false; - } - - if ( removeThis->next ) - removeThis->next->prev = removeThis->prev; - else - lastChild = removeThis->prev; - - if ( removeThis->prev ) - removeThis->prev->next = removeThis->next; - else - firstChild = removeThis->next; - - delete removeThis; - return true; -} - -TiXmlNode* TiXmlNode::FirstChild( const char * _value ) const -{ - TiXmlNode* node; - for ( node = firstChild; node; node = node->next ) - { - if ( node->SValue() == TIXML_STRING( _value )) - return node; - } - return 0; -} - -TiXmlNode* TiXmlNode::LastChild( const char * _value ) const -{ - TiXmlNode* node; - for ( node = lastChild; node; node = node->prev ) - { - if ( node->SValue() == TIXML_STRING (_value)) - return node; - } - return 0; -} - -TiXmlNode* TiXmlNode::IterateChildren( TiXmlNode* previous ) const -{ - if ( !previous ) - { - return FirstChild(); - } - else - { - assert( previous->parent == this ); - return previous->NextSibling(); - } -} - -TiXmlNode* TiXmlNode::IterateChildren( const char * val, TiXmlNode* previous ) const -{ - if ( !previous ) - { - return FirstChild( val ); - } - else - { - assert( previous->parent == this ); - return previous->NextSibling( val ); - } -} - -TiXmlNode* TiXmlNode::NextSibling( const char * _value ) const -{ - TiXmlNode* node; - for ( node = next; node; node = node->next ) - { - if ( node->SValue() == TIXML_STRING (_value)) - return node; - } - return 0; -} - - -TiXmlNode* TiXmlNode::PreviousSibling( const char * _value ) const -{ - TiXmlNode* node; - for ( node = prev; node; node = node->prev ) - { - if ( node->SValue() == TIXML_STRING (_value)) - return node; - } - return 0; -} - -void TiXmlElement::RemoveAttribute( const char * name ) -{ - TiXmlAttribute* node = attributeSet.Find( name ); - if ( node ) - { - attributeSet.Remove( node ); - delete node; - } -} - -TiXmlElement* TiXmlNode::FirstChildElement() const -{ - TiXmlNode* node; - - for ( node = FirstChild(); - node; - node = node->NextSibling() ) - { - if ( node->ToElement() ) - return node->ToElement(); - } - return 0; -} - -TiXmlElement* TiXmlNode::FirstChildElement( const char * _value ) const -{ - TiXmlNode* node; - - for ( node = FirstChild( _value ); - node; - node = node->NextSibling( _value ) ) - { - if ( node->ToElement() ) - return node->ToElement(); - } - return 0; -} - - -TiXmlElement* TiXmlNode::NextSiblingElement() const -{ - TiXmlNode* node; - - for ( node = NextSibling(); - node; - node = node->NextSibling() ) - { - if ( node->ToElement() ) - return node->ToElement(); - } - return 0; -} - -TiXmlElement* TiXmlNode::NextSiblingElement( const char * _value ) const -{ - TiXmlNode* node; - - for ( node = NextSibling( _value ); - node; - node = node->NextSibling( _value ) ) - { - if ( node->ToElement() ) - return node->ToElement(); - } - return 0; -} - - - -TiXmlDocument* TiXmlNode::GetDocument() const -{ - const TiXmlNode* node; - - for( node = this; node; node = node->parent ) - { - if ( node->ToDocument() ) - return node->ToDocument(); - } - return 0; -} - - -TiXmlElement::TiXmlElement (const char * _value) - : TiXmlNode( TiXmlNode::ELEMENT ) -{ - firstChild = lastChild = 0; - value = _value; -} - - -#ifdef TIXML_USE_STL -TiXmlElement::TiXmlElement( const std::string& _value ) - : TiXmlNode( TiXmlNode::ELEMENT ) -{ - firstChild = lastChild = 0; - value = _value; -} -#endif - - -TiXmlElement::TiXmlElement( const TiXmlElement& copy) - : TiXmlNode( TiXmlNode::ELEMENT ) -{ - firstChild = lastChild = 0; - copy.CopyTo( this ); -} - - -void TiXmlElement::operator=( const TiXmlElement& base ) -{ - ClearThis(); - base.CopyTo( this ); -} - - -TiXmlElement::~TiXmlElement() -{ - ClearThis(); -} - - -void TiXmlElement::ClearThis() -{ - Clear(); - while( attributeSet.First() ) - { - TiXmlAttribute* node = attributeSet.First(); - attributeSet.Remove( node ); - delete node; - } -} - - -const char * TiXmlElement::Attribute( const char * name ) const -{ - TiXmlAttribute* node = attributeSet.Find( name ); - - if ( node ) - return node->Value(); - - return 0; -} - - -const char * TiXmlElement::Attribute( const char * name, int* i ) const -{ - const char * s = Attribute( name ); - if ( i ) - { - if ( s ) - *i = atoi( s ); - else - *i = 0; - } - return s; -} - - -const char * TiXmlElement::Attribute( const char * name, double* d ) const -{ - const char * s = Attribute( name ); - if ( d ) - { - if ( s ) - *d = atof( s ); - else - *d = 0; - } - return s; -} - - -int TiXmlElement::QueryIntAttribute( const char* name, int* ival ) const -{ - TiXmlAttribute* node = attributeSet.Find( name ); - if ( !node ) - return TIXML_NO_ATTRIBUTE; - - return node->QueryIntValue( ival ); -} - - -int TiXmlElement::QueryDoubleAttribute( const char* name, double* dval ) const -{ - TiXmlAttribute* node = attributeSet.Find( name ); - if ( !node ) - return TIXML_NO_ATTRIBUTE; - - return node->QueryDoubleValue( dval ); -} - - -void TiXmlElement::SetAttribute( const char * name, int val ) -{ - char buf[64]; - sprintf( buf, "%d", val ); - SetAttribute( name, buf ); -} - - -void TiXmlElement::SetDoubleAttribute( const char * name, double val ) -{ - char buf[128]; - sprintf( buf, "%f", val ); - SetAttribute( name, buf ); -} - - -void TiXmlElement::SetAttribute( const char * name, const char * _value ) -{ - TiXmlAttribute* node = attributeSet.Find( name ); - if ( node ) - { - node->SetValue( _value ); - return; - } - - TiXmlAttribute* attrib = new TiXmlAttribute( name, _value ); - if ( attrib ) - { - attributeSet.Add( attrib ); - } - else - { - TiXmlDocument* document = GetDocument(); - if ( document ) - document->SetError( TIXML_ERROR_OUT_OF_MEMORY, 0, 0, TIXML_ENCODING_UNKNOWN ); - } -} - -void TiXmlElement::Print( FILE* cfile, int depth ) const -{ - int i; - for ( i=0; i<depth; i++ ) - { - fprintf( cfile, " " ); - } - - fprintf( cfile, "<%s", value.c_str() ); - - TiXmlAttribute* attrib; - for ( attrib = attributeSet.First(); attrib; attrib = attrib->Next() ) - { - fprintf( cfile, " " ); - attrib->Print( cfile, depth ); - } - - // There are 3 different formatting approaches: - // 1) An element without children is printed as a <foo /> node - // 2) An element with only a text child is printed as <foo> text </foo> - // 3) An element with children is printed on multiple lines. - TiXmlNode* node; - if ( !firstChild ) - { - fprintf( cfile, " />" ); - } |
