blob: 73656aa66ee60c227ffd3b6a4cb5174c25f2e9d9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
// class sock declaration.
#ifndef s_sock_H
#define s_sock_H
#include <queue>
#include <arpa/inet.h>
#include <errno.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include "incl.h"
#include "pool.h"
#include "reqp.h"
#include "thrd.h"
#include "user.h"
#include "logd.h"
using namespace std;
class sock
{
private:
// total number of server requests.
unsigned long long int i_req;
bool b_run; // true while socket manager is running.
reqp* req_parser; // parses the http requests from clients.
pool* thrd_pool; // the thread pool.
logd* log_daemon; // the log daemon
char* c_buffer; // char buffer!
int i_threads; // total amount of threads inside the thread pool.
pthread_mutex_t mut_threads;
pthread_mutex_t mut_hits;
// creates a server socket.
virtual int make_socket( uint16_t port );
public:
// small inline methods:
bool get_run() const
{
return b_run;
}
bool set_run( bool b_run )
{
this->b_run = b_run;
}
// public methods.
explicit sock( ); // simple constructor.
~sock( );
virtual int read_write( thrd* p_thrd, int filedes );
virtual int start();
// the chat stream there all the chat messages will sent through.
static void chat_stream( int i_sock, user* p_user, map_string &map_params );
void increase_num_threads();
void decrease_num_threads();
#ifdef NCURSES
void print_threads();
void print_hits();
#endif
};
#endif
|